using Godot; using System; public partial class Information : PanelContainer { [Export] RichTextLabel title; [Export] RichTextLabel content; // Called when the node enters the scene tree for the first time. public override void _Ready() { } // Called every frame. 'delta' is the elapsed time since the previous frame. public override void _Process(double delta) { } public void DisplayInformation(string title, string content) { this.title.Text = title; this.content.Text = content; Visible = true; } public void HideInformation() { Visible = false; } }