[gd_scene format=3] [ext_resource type="Script" path="res://Scripts/UI/Menus/WorldSetup.cs" id="1_world_setup"] [node name="WorldSetup" type="Control" node_paths=PackedStringArray("seedInput", "seedPreview")] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_world_setup") seedInput = NodePath("CenterContainer/PanelContainer/VBoxContainer/SeedInput") seedPreview = NodePath("CenterContainer/PanelContainer/VBoxContainer/SeedPreview") [node name="CenterContainer" type="CenterContainer" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="PanelContainer" type="PanelContainer" parent="CenterContainer"] layout_mode = 2 custom_minimum_size = Vector2(440, 260) [node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer/PanelContainer"] layout_mode = 2 theme_override_constants/separation = 14 [node name="Title" type="RichTextLabel" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 bbcode_enabled = true text = "[font_size=34]World Setup[/font_size]" fit_content = true autowrap_mode = 0 horizontal_alignment = 1 [node name="Description" type="RichTextLabel" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 text = "Choose a seed for the ruin layout. Leave it empty for a random expedition." fit_content = true autowrap_mode = 2 horizontal_alignment = 1 [node name="SeedInput" type="LineEdit" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 placeholder_text = "Seed..." max_length = 32 [node name="SeedPreview" type="RichTextLabel" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 text = "No seed entered. B.O.B. will pick one from the ruins." fit_content = true autowrap_mode = 2 horizontal_alignment = 1 [node name="Buttons" type="HBoxContainer" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 theme_override_constants/separation = 12 [node name="Back" type="Button" parent="CenterContainer/PanelContainer/VBoxContainer/Buttons"] layout_mode = 2 size_flags_horizontal = 3 text = "Back" [node name="Start" type="Button" parent="CenterContainer/PanelContainer/VBoxContainer/Buttons"] layout_mode = 2 size_flags_horizontal = 3 text = "Enter Ruins" [connection signal="text_changed" from="CenterContainer/PanelContainer/VBoxContainer/SeedInput" to="." method="OnSeedChanged"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/Buttons/Back" to="." method="OnBackPressed"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/Buttons/Start" to="." method="OnStartPressed"]