Files
RuinAdventurer/Scripts/UI/Menus/MainMenu.cs
T

30 lines
516 B
C#

using Godot;
public partial class MainMenu : Control
{
public override void _Ready()
{
UIStyle.Apply(this);
}
public void OnPlayPressed()
{
GameData.loadSaveOnStart = false;
GetTree().ChangeSceneToFile("res://Scenes/WorldSetup.tscn");
}
public void OnLoadPressed()
{
if (!SaveGameManager.SaveExists()) return;
GameData.loadSaveOnStart = true;
GameData.showTutorial = false;
GetTree().ChangeSceneToFile("res://Scenes/Game.tscn");
}
public void OnQuitPressed()
{
GetTree().Quit();
}
}