Files
RuinAdventurer/Scripts/UI/DSL/CodingWindow.cs
T

258 lines
6.0 KiB
C#

using Godot;
using Godot.Collections;
using System.Collections.Generic;
public partial class CodingWindow : PanelContainer
{
private Robot robot;
[Export] VBoxContainer codeBlocks;
[Export] GraphEdit editorWindow;
[Export] OptionButton availableScripts;
[Export] LineEdit scriptName;
[Export] LineEdit nameInput;
public System.Collections.Generic.Dictionary<ProgramNode, PackedScene> DSLNodes;
public override void _Ready()
{
DSLNodes = ResourceLoader.LoadDSLNodes();
GenerateCodingBlocks();
}
public override void _Notification(int id)
{
if (id == NotificationVisibilityChanged)
{
if (Visible) LoadWindow();
}
}
private void LoadWindow()
{
if (robot == null) return;
nameInput.Text = robot.Name;
SetupScriptOptions();
ClearWindow();
LoadTemporaryProgram();
}
private void SetupScriptOptions()
{
availableScripts.Clear();
availableScripts.AddItem("Select script to load...");
List<string> scripts = FileHandler.LoadProgramNames();
scripts.Sort((a, b) => a.CompareTo(b));
foreach (string script in scripts)
{
availableScripts.AddItem(script);
}
}
public void SaveRobotName()
{
if (robot == null) return;
robot.Name = nameInput.Text;
}
public void CloseWindow()
{
Hide();
}
public void GenerateCodingBlocks()
{
Button nodeListButton;
foreach (ProgramNode nodeTemplate in DSLNodes.Keys)
{
nodeListButton = new Button
{
Name = nodeTemplate.DisplayText,
Text = nodeTemplate.DisplayText
};
nodeListButton.Pressed += () =>
{
AddEditorNode(nodeTemplate);
};
codeBlocks.AddChild(nodeListButton);
}
}
private void AddEditorNode(ProgramNode node)
{
NodeDisplay editorDisplay = DSLNodes[node].Instantiate<NodeDisplay>();
editorWindow.AddChild(editorDisplay);
RegisterEditorNode(editorDisplay);
}
private void RegisterEditorNode(NodeDisplay editorDisplay)
{
editorDisplay.OnDeleteNode += () =>
{
editorWindow.RemoveChild(editorDisplay);
editorDisplay.QueueFree();
};
}
public void ClearWindow()
{
foreach (Dictionary connection in editorWindow.GetConnectionList())
{
editorWindow.DisconnectNode(
connection["from_node"].AsStringName(),
(int)connection["from_port"],
connection["to_node"].AsStringName(),
(int)connection["to_port"]
);
}
foreach (Node child in editorWindow.GetChildren())
{
if (child is GraphNode)
{
editorWindow.RemoveChild(child);
child.QueueFree();
}
}
scriptName.Text = "";
}
public void CompileProgram()
{
List<ProgramNode> nodes = new List<ProgramNode>();
for (int i = 0; i < editorWindow.GetChildCount(); i++)
{
NodeDisplay nodeDisplay = editorWindow.GetChild(i) as NodeDisplay;
if (nodeDisplay == null) continue;
nodeDisplay.ReadParameters();
ProgramNode executableNode = nodeDisplay.node.Duplicate();
nodes.Add(executableNode);
if (nodes.Count > 1)
{
nodes[nodes.Count - 2].nextNode = executableNode;
}
if (nodes.Count > 1)
{
executableNode.previousNode = nodes[nodes.Count - 2];
}
}
if (robot == null) return;
if (nodes.Count > 0) robot.SetupExecution(nodes);
robot.currentProgram = scriptName.Text.Length <= 0 ? $"Script{availableScripts.ItemCount}" : scriptName.Text;
}
public void SetRobot(Robot robot)
{
this.robot = robot;
}
public void LoadProgram(int index)
{
if (index <= 0) return;
ClearWindow();
string scriptContent = FileHandler.LoadProgram(availableScripts.GetItemText(index));
string[] nodes = scriptContent.Split(";");
foreach (string node in nodes)
{
NodeDisplay nodeDisplay = NodeDisplay.Load(node, DSLNodes);
if (nodeDisplay != null)
{
editorWindow.AddChild(nodeDisplay);
RegisterEditorNode(nodeDisplay);
}
}
scriptName.Text = availableScripts.GetItemText(index);
availableScripts.Select(0);
}
public void LoadTemporaryProgram()
{
if (robot == null) return;
if (robot.currentNode == null) return;
ProgramNode firstNode = robot.currentNode;
while (firstNode.previousNode != null)
{
firstNode = firstNode.previousNode;
}
HashSet<ProgramNode> loadedNodes = new HashSet<ProgramNode>();
ProgramNode nodeToLoad = firstNode;
while (nodeToLoad != null && !loadedNodes.Contains(nodeToLoad))
{
loadedNodes.Add(nodeToLoad);
NodeDisplay nodeDisplay = NodeDisplay.Load(nodeToLoad.Save(), DSLNodes);
if (nodeDisplay != null)
{
editorWindow.AddChild(nodeDisplay);
RegisterEditorNode(nodeDisplay);
}
nodeToLoad = nodeToLoad.nextNode;
}
scriptName.Text = robot.currentProgram ?? "";
}
public void DeleteProgram()
{
string filename = scriptName.Text;
int selectedIndex = availableScripts.GetSelectedId();
if (selectedIndex > 0)
{
filename = availableScripts.GetItemText(selectedIndex);
}
if (filename.Length <= 0) return;
if (!FileHandler.DeleteProgram(filename)) return;
ClearWindow();
SetupScriptOptions();
}
public void SaveProgram()
{
string result = "";
for (int i = 0; i < editorWindow.GetChildCount(); i++)
{
NodeDisplay nodeDisplay = editorWindow.GetChild(i) as NodeDisplay;
if (nodeDisplay == null) continue;
nodeDisplay.ReadParameters();
result += nodeDisplay.node.Save();
result += ";\r\n";
}
if (result.Length <= 0) return;
string filename = scriptName.Text.Length <= 0 ? $"Script{availableScripts.ItemCount}" : scriptName.Text;
FileHandler.SaveProgram(filename, result);
SetupScriptOptions();
}
public void OnNodeConnect(StringName from, int fromPort, StringName to, int toPort)
{
GD.Print($"From {fromPort} to {toPort}");
if (to == from) return;
foreach (Dictionary connection in editorWindow.GetConnectionList())
{
if (connection["to_node"].AsStringName() == to && (int)connection["to_port"] == toPort) return;
if (connection["from_node"].AsStringName() == from && (int)connection["from_port"] == fromPort) return;
}
editorWindow.ConnectNode(from, fromPort, to, toPort);
}
public void OnNodeDisconnect(StringName from, int fromPort, StringName to, int toPort)
{
editorWindow.DisconnectNode(from, fromPort, to, toPort);
}
}