Files
RuinAdventurer/Scripts/MainMenu.cs
T

26 lines
455 B
C#

using Godot;
using System;
public partial class MainMenu : Control
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public void OnPlayPressed()
{
GetTree().ChangeSceneToFile("res://Scenes/Game.tscn");
}
public void OnQuitPressed()
{
GetTree().Quit();
}
}