Files
RuinAdventurer/Scripts/DSL/Nodes/CraftNode.cs
T

14 lines
238 B
C#

using Godot;
public class CraftNode : ProgramNode
{
public CraftNode()
{
DisplayText = "Craft";
}
public override void Execute(Robot robot)
{
GD.Print("Craft");
nextNode.Execute(robot);
}
}