Files
RuinAdventurer/Scripts/DSL/Nodes/HarvestNode.cs
T

14 lines
246 B
C#

using Godot;
public class HarvestNode : ProgramNode
{
public HarvestNode()
{
DisplayText = "Harvest";
}
public override void Execute(Robot robot)
{
GD.Print("Harvest");
nextNode.Execute(robot);
}
}