Files
RuinAdventurer/Scripts/DSL/Nodes/HarvestNode.cs
T

32 lines
625 B
C#

using Godot;
public class HarvestNode : ProgramNode
{
public HarvestNode()
{
DisplayText = "Harvest";
}
public override NodeResult Execute(Robot robot, double delta)
{
GD.Print("Harvest");
if (nextNode != null)
{
return nextNode.Execute(robot, delta);
}
else
{
return NodeResult.SUCCESS;
}
}
public override void ReadParameters(NodeDisplay display)
{
//
}
public override ProgramNode Duplicate()
{
HarvestNode duplicate = new HarvestNode();
return duplicate;
}
}