Files
RuinAdventurer/Scripts/DSL/Nodes/ProgramNode.cs
T

18 lines
343 B
C#

using Godot;
public abstract class ProgramNode
{
protected ProgramNode nextNode;
public string DisplayText;
public PackedScene editorDisplay;
public ProgramNode()
{
}
public abstract void Execute(Robot robot);
public void LinkNode(ProgramNode nextNode)
{
this.nextNode = nextNode;
}
}