Files
RuinAdventurer/Scripts/Helpers/Placeholder.cs
T

13 lines
267 B
C#

using Godot;
public class Placeholder
{
public string name;
public Vector3 pos;
public Placeholder(string name, Vector3 pos){
this.name = name.Split("_")[0];
this.pos = pos;
GD.Print($"Generated placeholder {this.name}");
}
}