using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts.Slimes
{
    class BossSlime : BasicSlime
    {
        public BossSlime(Player player) : base(player)
        {
            intelligence = intelligence + 5;
            strength = strength + 10;
            maxHealth = maxHealth + 40;
            health = maxHealth;
            maxSecondary = maxSecondary + 20;
            dexterity = dexterity + 5;
            secondary = maxSecondary;
            experience = experience * 2;
        }
    }
}
