using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts.Slimes
{
    class NormalSlime : BasicSlime
    {
        public NormalSlime(Player player) : base(player)
        {
            maxHealth = maxHealth + 10;
            health = maxHealth;
            maxSecondary = maxSecondary + 10;
            secondary = maxSecondary;
            strength = strength - 2;
            dexterity = dexterity - 2;
            intelligence = intelligence - 2;
        }
    }
}
