using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts
{
    public enum UIState
    {
        MAINMENU,
        FIGHT,
        CHARACTERCREATION,
        CHARACTER,
        MAP,
        DEATH,
        OPTIONS,
        GAME,
        PAUSE,
        PAUSEOPTIONS,
        TUTORIAL,
        QUEST
    }
}
