bugfixing after playtest; v1.4.0
This commit is contained in:
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m_Center: {x: -0.05, y: 0, z: 0.005}
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GameObject:
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@ -125,7 +194,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -191,6 +260,7 @@ GameObject:
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- component: {fileID: 1282026774396919808}
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m_Layer: 0
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m_Name: Door
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m_TagString: Object:Door
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@ -274,7 +344,7 @@ MeshCollider:
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m_IsTrigger: 0
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m_Enabled: 1
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@ -289,6 +359,7 @@ MonoBehaviour:
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Animator:
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@ -310,6 +381,19 @@ Animator:
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File diff suppressed because it is too large
Load Diff
@ -8091,8 +8091,8 @@ RectTransform:
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m_Father: {fileID: 1481292146}
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.25, y: 0}
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m_AnchorMax: {x: 0.45, y: 0.1}
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m_AnchorMin: {x: 0.55, y: 0}
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m_AnchorMax: {x: 0.75, y: 0.1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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@ -14540,8 +14540,8 @@ RectTransform:
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m_AnchorMax: {x: 0.75, y: 0.1}
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m_AnchorMin: {x: 0.25, y: 0}
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m_AnchorMax: {x: 0.45, y: 0.1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -3,6 +3,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class Controls : MonoBehaviour
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{
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@ -136,4 +137,6 @@ public class Controls : MonoBehaviour
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fight.GetComponent<Fight>().playerAction(6);
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}
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}
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}
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@ -34,6 +34,7 @@ namespace Assets.Scripts
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int openChance = new System.Random().Next(4);
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if(openChance == 0){
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gameObject.GetComponent<Animator>().Play("DoorOpen");
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Destroy(gameObject.GetComponent<BoxCollider>());
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isOpen = true;
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}
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else{
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@ -58,6 +59,7 @@ namespace Assets.Scripts
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transform.parent.Find("chest").Find("Body").GetComponent<Chest>().loadChest(bool.Parse(json["gotItem"].ToString()));
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if(isOpen){
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gameObject.GetComponent<Animator>().Play("DoorOpen");
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Destroy(gameObject.GetComponent<BoxCollider>());
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}
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}
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}
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@ -23,7 +23,6 @@ namespace Assets.Scripts
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public GameObject introduction;
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public GameObject tooltip;
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public GameObject tutorial;
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public GameObject buttonsHUD;
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public GameObject inventory;
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public GameObject waterLayer;
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@ -107,7 +106,7 @@ namespace Assets.Scripts
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introduction.transform.localScale = new Vector3(0, 0, 0);
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tutorial.transform.localScale = new Vector3(1, 1, 1);
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showHUD();
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state = UIState.GAME;
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state = UIState.TUTORIAL;
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}
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public void switchCharactersheet()
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@ -171,6 +170,7 @@ namespace Assets.Scripts
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public void closeInventory()
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{
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inventory.GetComponent<Inventory>().OnMouseUp();
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inventory.transform.localScale = new Vector3(0, 0, 0);
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showHUD();
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state = UIState.GAME;
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@ -194,7 +194,6 @@ namespace Assets.Scripts
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{
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playerHUD.transform.localScale = new Vector3(1,1,1);
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compass.transform.localScale = new Vector3(1, 1, 1);
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buttonsHUD.transform.localScale = new Vector3(1, 1, 1);
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}
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public void openMainMenu()
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@ -204,7 +203,7 @@ namespace Assets.Scripts
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public void switchPauseMenu()
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{
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if (state == UIState.GAME || state == UIState.CHARACTER || state == UIState.PAUSE || state == UIState.QUEST)
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if (state == UIState.GAME || state == UIState.CHARACTER || state == UIState.PAUSE || state == UIState.QUEST || state == UIState.INVENTORY || state == UIState.INTRODUCTION)
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{
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if (state == UIState.PAUSE)
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{
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@ -533,7 +532,7 @@ namespace Assets.Scripts
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GameObject.Find("Player").GetComponent<Player>().generatePlayer();
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GameObject.Find("Player").GetComponent<Player>().finishPlayerCreation();
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hideOtherElements(introduction);
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state = UIState.TUTORIAL;
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state = UIState.INTRODUCTION;
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}
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else
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{
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@ -550,6 +549,7 @@ namespace Assets.Scripts
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public void closeTutorial()
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{
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tutorial.transform.localScale = new Vector3(0,0,0);
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state = UIState.GAME;
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}
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}
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}
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@ -382,5 +382,12 @@ namespace Assets.Scripts
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}
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}
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}
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public void OnMouseUp(){
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if(dragImage.GetComponent<RawImage>().texture != null){
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dragImage.GetComponent<RawImage>().color = new Color(0,0,0,0);
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dragImage.GetComponent<RawImage>().texture = null;
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dragImage.transform.position = new Vector3(0,0,0);
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}
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}
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}
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}
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@ -110,7 +110,7 @@ namespace Assets.Scripts
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{
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inventory.dragImage.GetComponent<RawImage>().color = toMove.rarityColor;
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inventory.dragImage.GetComponent<RawImage>().texture = toMove.image;
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inventory.dragImage.transform.position = new Vector3(Input.mousePosition.x - 50, Input.mousePosition.y - 50, 0);
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inventory.dragImage.transform.position = new Vector3(Input.mousePosition.x + 50, Input.mousePosition.y - 50, 0);
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}
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}
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@ -11,8 +11,8 @@ namespace Assets.Scripts
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GameObject player;
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Vector2 rotation = Vector2.zero;
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public float speed = 1; //the sensibility
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public float xMaxLimit = 25.0f;
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public float xMinLimit = -25.0f;
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public float xMaxLimit = 5.0f;
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public float xMinLimit = -5.0f;
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GameObject interact;
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// Start is called before the first frame update
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@ -26,13 +26,17 @@ namespace Assets.Scripts
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// Update is called once per frame
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void Update()
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{
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{
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if(uihandler.canPlayerRotate()){
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Cursor.lockState = CursorLockMode.Locked;
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rotation.y += Input.GetAxis("Mouse X");
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rotation.x += -Input.GetAxis("Mouse Y");
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rotation.x = Mathf.Clamp(rotation.x, xMinLimit, xMaxLimit);
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transform.eulerAngles = (Vector2)rotation * speed;
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}
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else{
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Cursor.lockState = CursorLockMode.Confined;
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}
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transform.position = new Vector3(transform.parent.transform.position.x, transform.position.y, transform.parent.transform.position.z);
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}
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@ -17,6 +17,7 @@ namespace Assets.Scripts
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PAUSEOPTIONS,
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TUTORIAL,
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QUEST,
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INVENTORY
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INVENTORY,
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INTRODUCTION
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}
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}
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@ -19,7 +19,7 @@ MonoBehaviour:
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width: 1920
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height: 989
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m_ShowMode: 4
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m_Title: Inspector
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m_Title: Project
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m_MaxSize: {x: 10000, y: 10000}
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@ -119,7 +119,7 @@ MonoBehaviour:
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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controlID: 172
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controlID: 37
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--- !u!114 &6
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -144,7 +144,7 @@ MonoBehaviour:
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m_MaxSize: {x: 16192, y: 16192}
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controlID: 38
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--- !u!114 &7
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -169,7 +169,7 @@ MonoBehaviour:
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m_MaxSize: {x: 16192, y: 8096}
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vertical: 0
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controlID: 178
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controlID: 22
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--- !u!114 &8
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m_ObjectHideFlags: 52
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@ -189,8 +189,8 @@ MonoBehaviour:
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m_MinSize: {x: 200, y: 200}
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m_Panes:
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m_ActualView: {fileID: 14}
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m_Panes:
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@ -270,8 +270,8 @@ MonoBehaviour:
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m_Panes:
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- {fileID: 18}
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@ -402,9 +402,9 @@ MonoBehaviour:
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m_SceneHierarchy:
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m_TreeViewState:
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m_SelectedIDs:
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m_SelectedIDs: c8590000
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m_ExpandedIDs: d23ff9ff2240f9ffbc42f9ffca42f9ff8244f9ffd244f9ff7247f9ff8047f9ffea4df9ff384ef9ffd250f9ffe050f9ff3e66f9ff3695f9ff8695f9ff2698f9ff3498f9fff2b6f9ff42b7f9ffdcb9f9ffeab9f9ffc6dcf9ff18ddf9fffedff9ff0ce0f9ff34f0f9ff84f0f9ff66f3f9ff74f3f9ff52f5f9ffa2f5f9ff84f8f9ff92f8f9ff7cfaf9ffcafaf9ffacfdf9ffbafdf9ffb401faff0402faffe604fafff404faff722efaff742efaff7c2efaff802efaffb02efaff7431fafff231faff4c34faffca36faffd639faff7a3bfaffce3ffaffc280faffc481faff1482fafff684faff0885faffe286faff3287faff228afaff388afaffaca1fdffd2d1fdfffa6cffffe08cffff188dffff8ec1ffffd2c1ffffacc2fffff2c2ffffaac9ffff24caffffdad0fffff8edffff56f0ffff8ef0ffff46f4ffff38fbffff9a8e0000ea8e00005c8f000088910000c0db000086dd00001c0e01007a140100067c0100524b0600844b0600424c0600e64c06007a4d0600064e06000e4e0600ac4e0600144f06002c4f0600cc4f0600d04f0600a250060050df0600caff0600240107003c010700b60a0700560e0700a6180700001a07006eaf0800f2af08002cb10800d24709005648090012bd0900dac20900dec50900e0240a000e4c0a00924c0a006cc20a00f4c50a009cca0a00
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m_ExpandedIDs: 38fbffff
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@ -738,7 +738,7 @@ MonoBehaviour:
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m_Rotation:
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m_Target: {x: 0.13015747, y: 0.006062416, z: -0.00087758794, w: 0.99141186}
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speed: 2
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m_Value: {x: 0.13016555, y: 0.006062792, z: -0.0008776424, w: 0.9914734}
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m_Value: {x: -0.13015747, y: -0.006062416, z: 0.0008775879, w: -0.99141186}
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m_Size:
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m_Target: 1047.0226
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speed: 2
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@ -908,22 +908,22 @@ MonoBehaviour:
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m_SkipHidden: 0
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m_SearchArea: 1
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m_Folders:
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- Assets
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- Assets/Scripts
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m_Globs: []
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m_OriginalText:
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m_ViewMode: 1
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m_StartGridSize: 64
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m_LastFolders:
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- Assets/TextMesh Pro
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- Assets/Scripts
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m_LastFoldersGridSize: -1
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m_LastProjectPath: /home/nicola/Schreibtisch/TalesOfNovariel
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m_LockTracker:
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m_IsLocked: 0
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m_FolderTreeState:
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scrollPos: {x: 0, y: 5}
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m_SelectedIDs: 725a0000
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m_LastClickedID: 23154
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m_ExpandedIDs: 00000000725a000000ca9a3b
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m_SelectedIDs: c8590000
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m_LastClickedID: 22984
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m_ExpandedIDs: 000000005a59000000ca9a3b
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@ -951,7 +951,7 @@ MonoBehaviour:
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m_LastClickedID: 0
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m_ExpandedIDs: 00000000725a000000ca9a3b
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m_ExpandedIDs: 000000005a590000
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m_RenameOverlay:
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m_Name:
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@ -976,9 +976,9 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_ListAreaState:
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m_HadKeyboardFocusLastEvent: 0
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m_SelectedInstanceIDs: c8590000
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m_LastClickedInstanceID: 22984
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m_HadKeyboardFocusLastEvent: 1
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m_ExpandedInstanceIDs: c6230000d81c070080fe0000287f010000000000
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m_RenameOverlay:
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@ -2,4 +2,4 @@ Resolution:2
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Music:0.05210853
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Effects:0.4071819
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Sensitivity:1
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Sensitivity:10
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Loading…
x
Reference in New Issue
Block a user