fixed HUD buttons, added eastereggs, fixed object spawn, added coordinates, enabled new tutorial, v1.2.0
This commit is contained in:
@@ -209,4 +209,9 @@ public class Tile : MonoBehaviour
|
||||
enemy.GetComponent<Collider>().enabled = false;
|
||||
aliveEnemies.Remove(enemy);
|
||||
}
|
||||
|
||||
public string getTileType()
|
||||
{
|
||||
return tiletype;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user