Added german language, finished controller

This commit is contained in:
TAASONI3
2023-07-05 14:43:52 +02:00
parent 7aba856b17
commit 0dc2ff831f
127 changed files with 15311 additions and 356 deletions

View File

@@ -97,14 +97,14 @@ public class AudioHandler : MonoBehaviour
{
cameraAudio.volume = GameObject.Find("slideMusic").GetComponent<Slider>().value;
int volume = (int)(cameraAudio.volume * 100);
GameObject.Find("txtMusic").GetComponent<Text>().text = "Music (" + volume + "%)";
GameObject.Find("txtMusic").GetComponent<Text>().text = TextHandler.getText("music") + " (" + volume + "%)";
}
public void changeVolumeEffects()
{
playerAudio.volume = GameObject.Find("slideEffects").GetComponent<Slider>().value;
int volume = (int)(playerAudio.volume * 100);
GameObject.Find("txtEffects").GetComponent<Text>().text = "Effects (" + volume + "%)";
GameObject.Find("txtEffects").GetComponent<Text>().text = TextHandler.getText("effects") + " (" + volume + "%)";
}
public void setSlider()
@@ -118,8 +118,8 @@ public class AudioHandler : MonoBehaviour
string result = "";
float music = GameObject.Find("slideMusic").GetComponent<Slider>().value;
float effects = GameObject.Find("slideEffects").GetComponent<Slider>().value;
result = result + "Music:" + music + "\r\n";
result = result + "Effects:" + effects;
result = result + TextHandler.getText("music") + ": " + music + "\r\n";
result = result + TextHandler.getText("effects") + ": " + effects;
return result;
}
}