Added german language, finished controller

This commit is contained in:
TAASONI3
2023-07-05 14:43:52 +02:00
parent 7aba856b17
commit 0dc2ff831f
127 changed files with 15311 additions and 356 deletions

View File

@@ -31,6 +31,7 @@ namespace Assets.Scripts
place = (ItemPlace)rand.Next(8);
editName();
loadImage();
Debug.Log(itemName);
}
public Equipment(JToken json) : base(json)
@@ -85,13 +86,13 @@ namespace Assets.Scripts
switch (GameObject.Find("Player").GetComponent<Player>().getClass().classname)
{
case "Warrior":
replacement = "greatshield";
replacement = "Greatshield";
break;
case "Thief":
replacement = "shield";
replacement = "Shield";
break;
case "Mage":
replacement = "orb";
replacement = "Orb";
break;
}
}
@@ -100,13 +101,13 @@ namespace Assets.Scripts
switch (GameObject.Find("Player").GetComponent<Player>().getClass().classname)
{
case "Warrior":
replacement = "sword";
replacement = "Sword";
break;
case "Thief":
replacement = "dagger";
replacement = "Dagger";
break;
case "Mage":
replacement = "wand";
replacement = "Wand";
break;
}
}
@@ -114,11 +115,11 @@ namespace Assets.Scripts
{
if (replacement.Length > 0)
{
itemName = rarity.ToString() + " " + replacement + " of " + itemName;
itemName = replacement + " of " + itemName + " attribute (" + rarity.ToString() + ")";
}
else
{
itemName = rarity.ToString() + " " + place.ToString() + " of " + itemName;
itemName = place.ToString() + " of " + itemName + " attribute \r\n (" + rarity.ToString() + ")";
}
}
@@ -126,11 +127,11 @@ namespace Assets.Scripts
{
if (replacement.Length > 0)
{
itemName = rarity.ToString() + " " + replacement;
itemName = replacement + " \r\n" + rarity.ToString();
}
else
{
itemName = rarity.ToString() + " " + place.ToString();
itemName = place.ToString() + " \r\n" + rarity.ToString();
}
}
itemName = itemName.ToLower();
@@ -151,35 +152,35 @@ namespace Assets.Scripts
case 1:
if (i == 0)
{
itemName = "luck";
itemName = "Luck";
}
attributes.Add("LCK", Mathf.RoundToInt((float)(3 - (2 * i) + rand.Next(luck) * 0.1)));
break;
case 2:
if (i == 0)
{
itemName = "intelligence";
itemName = "Intelligence";
}
attributes.Add("INT", Mathf.RoundToInt((float)(3 - (2 * i) + rand.Next(luck) * 0.1)));
break;
case 3:
if (i == 0)
{
itemName = "dexterity";
itemName = "Dexterity";
}
attributes.Add("DEX", Mathf.RoundToInt((float)(3 - (2 * i) + rand.Next(luck) * 0.1)));
break;
case 4:
if (i == 0)
{
itemName = "strength";
itemName = "Strength";
}
attributes.Add("STR", Mathf.RoundToInt((float)(3 - (2 * i) + rand.Next(luck) * 0.1)));
break;
case 5:
if (i == 0)
{
itemName = "health";
itemName = "Health";
}
attributes.Add("HP", Mathf.RoundToInt((float)(10 - (2 * i) + rand.Next(luck) * 0.1)));
break;

View File

@@ -148,25 +148,25 @@ namespace Assets.Scripts
switch (itemName)
{
case "Slimeball":
result = "Soft and sticky... Does it have a use?";
result = TextHandler.getText("slimeballInfo");//"";
break;
case "Wood":
result = "Quite a nice piece of wood";
result = TextHandler.getText("woodInfo");//"";
break;
case "Rock":
result = "Is it... Dwayne?";
result = TextHandler.getText("rockInfo");//"";
break;
case "Iron ore":
result = "The most basic ore";
result = TextHandler.getText("ironOreInfo");//"";
break;
case "Gold ore":
result = "Wooooow... Shiny.";
result = TextHandler.getText("goldOreInfo");//"";
break;
case "Copper ore":
result = "Cool";
result = TextHandler.getText("copperOreInfo");//"";
break;
case "Tin ore":
result = "Got inspired by Minecraft, huh?";
result = TextHandler.getText("tinOreInfo");//"";
break;
}
return result;