Added german language, finished controller

This commit is contained in:
TAASONI3
2023-07-05 14:43:52 +02:00
parent 7aba856b17
commit 0dc2ff831f
127 changed files with 15311 additions and 356 deletions

View File

@@ -11,28 +11,28 @@ namespace Assets.Scripts
{
current = 0;
goal = getRandomNumber(10) + 1;
questname = "Find " + goal + " ";
questname = TextHandler.getText("find") + " " + goal + " ";
int index = getRandomNumber(5);
switch (index)
{
case 0:
questname = questname + "planes";
questname = questname + TextHandler.getText("plane");
keyword = "Plane";
break;
case 1:
questname = questname + "mountains";
questname = questname + TextHandler.getText("mountain");
keyword = "Mountain";
break;
case 2:
questname = questname + "forests";
questname = questname + TextHandler.getText("forest");
keyword = "Forest";
break;
case 3:
questname = questname + "rivers";
questname = questname + TextHandler.getText("river");
keyword = "River";
break;
case 4:
questname = questname + "lakes";
questname = questname + TextHandler.getText("lake");
keyword = "Lake";
break;
}
@@ -42,7 +42,7 @@ namespace Assets.Scripts
public void generateCityQuest()
{
questname = "Find all cities";
questname = TextHandler.getText("cities");
keyword = "City";
current = 0;
goal = GameObject.Find("WorldGenerator").GetComponent<WorldGenerator>().getCityAmount();