added font, updated ui, fixed some code

This commit is contained in:
TAASONI3
2023-12-13 12:49:38 +01:00
parent 10ad860d3e
commit 17a0a22dd4
65 changed files with 1697 additions and 5019 deletions

View File

@@ -1,4 +1,5 @@
using Assets.Scripts.Classes;
using Assets.Scripts.Player;
using Assets.Scripts.Races;
using System.Collections;
using System.Collections.Generic;
@@ -91,7 +92,7 @@ namespace Assets.Scripts.Menu
playerRace = new GiantRace();
break;
}
GameObject.Find("Player").GetComponent<Player>().generatePlayer(playerRace, playerClass, name, GameObject.Find("dropDifficulty").GetComponent<Dropdown>().value);
GameObject.Find("Player").GetComponent<PlayerGameObject>().generatePlayer(playerRace, playerClass, name, GameObject.Find("dropDifficulty").GetComponent<Dropdown>().value);
}
public void openCharacterCreation()
@@ -192,13 +193,13 @@ namespace Assets.Scripts.Menu
setPlayerInformation();
// health, maxHealth, secondary, maxSecondary, strength, dexterity, intelligence, level, experience, maxExperience, points
int[] playerstats = GameObject.Find("Player").GetComponent<Player>().getStats();
PlayerGameObject player = GameObject.Find("Player").GetComponent<PlayerGameObject>();
GameObject.Find("txtStrength_Creation").GetComponent<Text>().text = TextHandler.getText("strength") + " " + playerstats[4];
GameObject.Find("txtDexterity_Creation").GetComponent<Text>().text = TextHandler.getText("dexterity") + " " + playerstats[5];
GameObject.Find("txtIntelligence_Creation").GetComponent<Text>().text = TextHandler.getText("intelligence") + " " + playerstats[6];
GameObject.Find("txtHealth_Creation").GetComponent<Text>().text = TextHandler.getText("health") + " " + playerstats[1];
GameObject.Find("txtSecondary_Creation").GetComponent<Text>().text = "Mana: " + playerstats[3];
GameObject.Find("txtStrength_Creation").GetComponent<Text>().text = TextHandler.getText("strength") + " " + player.getPlayerStat("Strength").getAmount();
GameObject.Find("txtDexterity_Creation").GetComponent<Text>().text = TextHandler.getText("dexterity") + " " + player.getPlayerStat("Dexterity").getAmount();
GameObject.Find("txtIntelligence_Creation").GetComponent<Text>().text = TextHandler.getText("intelligence") + " " + player.getPlayerStat("Intelligence").getAmount();
GameObject.Find("txtHealth_Creation").GetComponent<Text>().text = TextHandler.getText("health") + " " + player.getPlayerStat("MaxHealth").getAmount();
GameObject.Find("txtSecondary_Creation").GetComponent<Text>().text = "Mana: " + player.getPlayerStat("MaxSecondary").getAmount();
}