diff --git a/Assets/Scripts/Item.cs b/Assets/Scripts/Item.cs index 9774eff..58588fe 100644 --- a/Assets/Scripts/Item.cs +++ b/Assets/Scripts/Item.cs @@ -151,15 +151,15 @@ namespace Assets.Scripts private void calculateRarity(int luck) { int number = rand.Next(100); - if (number + luck < 80) + if (number + luck < 70) { rarity = ItemRarity.COMMON; } - else if (number + luck >= 80 && number + luck < 100) + else if (number + luck >= 70 && number + luck < 95) { rarity = ItemRarity.RARE; } - else if (number + luck >= 100 && number + luck < 120) + else if (number + luck >= 95 && number + luck < 120) { rarity = ItemRarity.EPIC; }