diff --git a/Assets/Scripts/SteamWorksHandler.cs b/Assets/Scripts/SteamWorksHandler.cs index fecb979..e45a2a6 100644 --- a/Assets/Scripts/SteamWorksHandler.cs +++ b/Assets/Scripts/SteamWorksHandler.cs @@ -33,6 +33,7 @@ public class SteamWorksHandler : MonoBehaviour if (SteamManager.Initialized) { SteamUserStats.SetAchievement("ForestAchievement"); + SteamUserStats.StoreStats(); } counterForest = -1; } @@ -46,6 +47,7 @@ public class SteamWorksHandler : MonoBehaviour if (SteamManager.Initialized) { SteamUserStats.SetAchievement(name); + SteamUserStats.StoreStats(); } } } @@ -79,6 +81,7 @@ public class SteamWorksHandler : MonoBehaviour if (SteamManager.Initialized) { SteamUserStats.SetAchievement(name); + SteamUserStats.StoreStats(); } } } @@ -95,19 +98,24 @@ public class SteamWorksHandler : MonoBehaviour if (!isGodMode()) { SteamUserStats.SetAchievement("ItemAchievement"); + SteamUserStats.StoreStats(); switch (item.getRarity()) { case ItemRarity.COMMON: SteamUserStats.SetAchievement("CommonAchievement"); + SteamUserStats.StoreStats(); break; case ItemRarity.RARE: SteamUserStats.SetAchievement("RareAchievement"); + SteamUserStats.StoreStats(); break; case ItemRarity.EPIC: SteamUserStats.SetAchievement("EpicAchievement"); + SteamUserStats.StoreStats(); break; case ItemRarity.LEGENDARY: SteamUserStats.SetAchievement("LegendaryAchievement"); + SteamUserStats.StoreStats(); break; } }