Added first crafting steps, finished quest generation save and load, v1.4.0
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@@ -1,3 +1,4 @@
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using Newtonsoft.Json.Linq;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@@ -37,6 +38,8 @@ namespace Assets.Scripts
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}
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}
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public FindQuest(JToken token, GameObject display) : base(token, display) { }
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public void generateCityQuest()
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{
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questname = "Find all cities";
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