Increased object spawn chance generally and in plain tiles specifically.
This commit is contained in:
@@ -157,9 +157,9 @@ namespace Assets.Scripts.Player
|
||||
}
|
||||
|
||||
//Generating player instance for stat preview during creation
|
||||
public void generatePlayer(BasicRace playerRace, BasicClass playerClass, string name, int difficulty)
|
||||
public PlayerObject generatePlayer(BasicRace playerRace, BasicClass playerClass, string name, int difficulty)
|
||||
{
|
||||
player = new PlayerObject(name, playerRace, playerClass, difficulty);
|
||||
return new PlayerObject(name, playerRace, playerClass, difficulty);
|
||||
}
|
||||
|
||||
public void move(Vector3 input)
|
||||
|
||||
Reference in New Issue
Block a user