Increased object spawn chance generally and in plain tiles specifically.
This commit is contained in:
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--- !u!222 &385059081
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m_Text: K
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m_Text: Deutsch
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m_Text: 800x600
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--- !u!222 &1225249785
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@@ -10601,7 +10570,7 @@ MonoBehaviour:
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m_Text: Mensch
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m_Text: Human
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--- !u!222 &1332405179
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m_VerticalOverflow: 0
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m_Text: Fenster
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m_Text: Window
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@@ -18003,5 +17972,4 @@ SceneRoots:
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@@ -45,11 +45,11 @@ public class ContentGenerator : MonoBehaviour
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public GameObject generateTileContent()
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{
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int chance = rand.Next(1, 101);
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if (chance < 50)
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if (chance < 25)
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{
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return null;
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}
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else if (chance >= 50 && chance < 90)
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else if (chance >= 25 && chance < 80)
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{
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if (rand.Next(0, 2) == 0)
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{
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@@ -60,11 +60,11 @@ public class ContentGenerator : MonoBehaviour
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return stones[rand.Next(0, stones.Length)];
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}
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}
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else if (chance >= 90 && chance < 95)
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else if (chance >= 80 && chance < 90)
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{
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return generateEnemy();
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}
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else if (chance >= 95 && chance < 99)
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else if (chance >= 90 && chance < 95)
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{
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return boss;
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}
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@@ -157,9 +157,9 @@ namespace Assets.Scripts.Player
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}
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//Generating player instance for stat preview during creation
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public void generatePlayer(BasicRace playerRace, BasicClass playerClass, string name, int difficulty)
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public PlayerObject generatePlayer(BasicRace playerRace, BasicClass playerClass, string name, int difficulty)
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{
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player = new PlayerObject(name, playerRace, playerClass, difficulty);
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return new PlayerObject(name, playerRace, playerClass, difficulty);
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}
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public void move(Vector3 input)
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@@ -62,7 +62,7 @@ public class Tile : MonoBehaviour
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newPoint = new Vector3(rand.Next(-40, 40) + 100 * position.x, 50, rand.Next(-40, 40) + 100 * position.z);
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foreach (Vector3 vector in list)
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{
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if (Vector3.Distance(vector, newPoint) < 12.5f)
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if (Vector3.Distance(vector, newPoint) < 2.5f)
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{
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canSpawn = false;
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break;
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@@ -85,7 +85,7 @@ public class Tile : MonoBehaviour
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{
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int chance = rand.Next(1, 101);
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if (chance >= 25)
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if (chance >= 20)
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{
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GameObject content = contentGenerator.GetComponent<ContentGenerator>().generateContent(tiletype);
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m_Target: {x: -0.035555147, y: 0.010187352, z: -0.0003071978, w: -0.9992763}
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speed: 2
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m_Value: {x: -0.07120285, y: -0.00030142665, z: 0.0000601144, w: -0.9974254}
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m_Value: {x: -0.035555147, y: 0.010187352, z: -0.0003071978, w: -0.9992763}
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m_Size:
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m_Target: 49.981224
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m_Target: 141.42136
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speed: 2
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m_Value: 49.981224
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m_Value: 141.42136
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m_Ortho:
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m_Target: 0
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speed: 2
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@@ -967,7 +967,7 @@ MonoBehaviour:
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width: 271
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height: 640
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height: 639
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m_SerializedDataModeController:
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m_DataMode: 0
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m_PreferredDataMode: 0
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@@ -984,7 +984,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 12fbffff
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m_ExpandedIDs: 18f9ffff12fbffff
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -1030,10 +1030,10 @@ MonoBehaviour:
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m_TextWithWhitespace: "Game\u200B"
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m_Pos:
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serializedVersion: 2
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x: 273
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x: 2192
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width: 1311
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height: 640
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height: 659
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m_SerializedDataModeController:
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m_DataMode: 0
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m_PreferredDataMode: 0
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@@ -1080,7 +1080,7 @@ MonoBehaviour:
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m_HSlider: 0
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m_VSlider: 0
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m_IgnoreScrollWheelUntilClicked: 0
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m_EnableMouseInput: 1
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m_EnableMouseInput: 0
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m_EnableSliderZoomHorizontal: 0
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m_EnableSliderZoomVertical: 0
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m_UniformScale: 1
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@@ -1134,9 +1134,9 @@ MonoBehaviour:
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m_Pos:
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serializedVersion: 2
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x: 0
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y: 690
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y: 689
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width: 1584
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height: 250
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height: 251
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m_SerializedDataModeController:
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m_DataMode: 0
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m_PreferredDataMode: 0
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@@ -1175,10 +1175,10 @@ MonoBehaviour:
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m_LockTracker:
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m_IsLocked: 0
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m_FolderTreeState:
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scrollPos: {x: 0, y: 46}
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m_SelectedIDs: ce930000
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m_LastClickedID: 37838
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m_ExpandedIDs: 00000000f0920000f2920000f4920000f6920000f8920000
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scrollPos: {x: 0, y: 78}
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m_SelectedIDs: e0930000
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m_LastClickedID: 37856
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m_ExpandedIDs: 00000000029300000493000006930000089300000a930000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -1207,7 +1207,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 00000000f0920000f2920000f4920000f6920000f8920000
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m_ExpandedIDs: 00000000029300000493000006930000089300000a930000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -1235,7 +1235,7 @@ MonoBehaviour:
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m_ListAreaState:
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m_SelectedInstanceIDs:
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m_LastClickedInstanceID: 0
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m_HadKeyboardFocusLastEvent: 1
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m_HadKeyboardFocusLastEvent: 0
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m_ExpandedInstanceIDs: c6230000d81c070080fe0000287f0100b25b0000005d000000000000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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@@ -1253,7 +1253,7 @@ MonoBehaviour:
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m_OriginalEventType: 11
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m_IsRenamingFilename: 1
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m_TrimLeadingAndTrailingWhitespace: 0
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m_ClientGUIView: {fileID: 11}
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m_ClientGUIView: {fileID: 0}
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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m_InstanceID: 0
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@@ -1287,9 +1287,9 @@ MonoBehaviour:
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m_Pos:
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serializedVersion: 2
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x: 0
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y: 777
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y: 776
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width: 1584
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height: 257
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height: 258
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m_SerializedDataModeController:
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m_DataMode: 0
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m_PreferredDataMode: 0
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66
save.json
66
save.json
@@ -1,31 +1,31 @@
|
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{
|
||||
"player": {
|
||||
"playername": "test",
|
||||
"playername": "",
|
||||
"maxHealth": 110,
|
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"maxSecondary": 10,
|
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"secondary": 10,
|
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"health": 110,
|
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"strength": 7,
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"maxSecondary": 20,
|
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"secondary": 26,
|
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"health": 76,
|
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"strength": 8,
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"dexterity": 5,
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"intelligence": 3,
|
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"level": 0,
|
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"experience": 0,
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"maxExperience": 10,
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"level": 1,
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"experience": 10,
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"maxExperience": 20,
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"race": "Human",
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"role": "Warrior",
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"points": 0,
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"secondaryRegen": 5,
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"isDodging": "False",
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"killcount": 0,
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"treecount": 1,
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"orecount": 0,
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"luck": 20,
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"killcount": 2,
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"treecount": 0,
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"orecount": 3,
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"luck": 22,
|
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"difficulty": 0
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},
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"world": {
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"cityAmount": 5,
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"maxCityAmount": 5,
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"currentTile": "0/0/0",
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"currentTile": "-1/0/0",
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"map": {
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"tile0": "./save/tile0.json",
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"tile1": "./save/tile1.json",
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@@ -35,7 +35,10 @@
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"tile5": "./save/tile5.json",
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"tile6": "./save/tile6.json",
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"tile7": "./save/tile7.json",
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"tile8": "./save/tile8.json"
|
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"tile8": "./save/tile8.json",
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"tile9": "./save/tile9.json",
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"tile10": "./save/tile10.json",
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"tile11": "./save/tile11.json"
|
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}
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},
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"inventory": {
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@@ -46,35 +49,58 @@
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"amulet": "empty",
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"feet": "empty",
|
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"chest": "empty",
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"ring": "empty"
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"ring": {
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"rarity": "EPIC",
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"place": "RING",
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"itemName": "Ring of mana attribute (epic)",
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"MP": 11,
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"INT": 1,
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"HP": 8
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}
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},
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"bags": {
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"slot0": {
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"bag1": {
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"rarity": "COMMON",
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"itemName": "Wood",
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"itemName": "Copper ore",
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},
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"bag2": "empty",
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"bag3": "empty"
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},
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"slot1": {
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"bag1": "empty",
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"bag1": {
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"rarity": "COMMON",
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"itemName": "Rock",
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},
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"bag2": "empty",
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"bag3": "empty"
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},
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"slot2": {
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"bag1": "empty",
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"bag1": {
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"rarity": "COMMON",
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"itemName": "Tin ore",
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},
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"bag2": "empty",
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"bag3": "empty"
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},
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"slot3": {
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"bag1": "empty",
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"bag1": {
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"rarity": "COMMON",
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"itemName": "Copper ore",
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},
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"bag2": "empty",
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"bag3": "empty"
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},
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"slot4": {
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"bag1": "empty",
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"bag1": {
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"rarity": "COMMON",
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"itemName": "Iron ore",
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},
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"bag2": "empty",
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"bag3": "empty"
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},
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@@ -3,4 +3,4 @@ Mode:0
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Language:de
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Music:0
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Effects:0
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SensitivityMouse:50.37529/69.14286
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SensitivityMouse:77.80521/60.62223
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Reference in New Issue
Block a user