Added inheritance for quests, finished quest implementation (90%), v1.4.0
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@@ -85,6 +85,7 @@ namespace Assets.Scripts
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if (itemAdded)
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{
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GameObject.Find("UIHandler").GetComponent<UIHandler>().showMessage("SUCCESS;You got an item!");
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GameObject.Find("QuestLog").GetComponent<QuestLog>().updateQuests("collect", item, 1);
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SteamWorksHandler.getItemAchievement(item);
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break;
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}
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