Added inheritance for quests, finished quest implementation (90%), v1.4.0

This commit is contained in:
Nicola Sovic
2022-07-12 19:58:28 +02:00
parent 408339387d
commit 3f8d9c0551
18 changed files with 388 additions and 144 deletions

View File

@@ -124,6 +124,7 @@ public class WorldGenerator : MonoBehaviour
newTile.GetComponent<Tile>().generateTile(pos, name);
tiles.Add(pos, newTile);
renderedTiles.Add(newTile);
GameObject.Find("QuestLog").GetComponent<QuestLog>().updateQuests("find", newTile, 1);
}
else
{