Added first steps to new questing system, v1.4.0

This commit is contained in:
Nicola Sovic
2022-07-12 14:33:21 +02:00
parent d898a1c5fd
commit 408339387d
15 changed files with 1150 additions and 127 deletions

View File

@@ -183,11 +183,6 @@ public class WorldGenerator : MonoBehaviour
return currentTile;
}
public void updateCityCount(GameObject gameObject)
{
gameObject.GetComponent<Text>().text = "Cities: " + (maxCityAmount - cityAmount) + "/" + maxCityAmount;
}
public string saveGame()
{
string result = "";
@@ -257,4 +252,9 @@ public class WorldGenerator : MonoBehaviour
Vector3 position = new Vector3(currentTile.transform.position.x, 5, currentTile.transform.position.z);
player.transform.SetPositionAndRotation(position, player.transform.rotation);
}
public int getCityAmount()
{
return maxCityAmount;
}
}