diff --git a/Assets/Prefabs/CityTile.prefab b/Assets/Prefabs/CityTile.prefab index e326466..0ae0aa0 100644 --- a/Assets/Prefabs/CityTile.prefab +++ b/Assets/Prefabs/CityTile.prefab @@ -18,7 +18,7 @@ GameObject: m_TagString: Object:City m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4836980525069914958 Transform: diff --git a/Assets/Prefabs/HouseIdle.prefab b/Assets/Prefabs/HouseIdle.prefab index 2aa005a..2abd58b 100644 --- a/Assets/Prefabs/HouseIdle.prefab +++ b/Assets/Prefabs/HouseIdle.prefab @@ -17,7 +17,7 @@ GameObject: m_TagString: Object:House m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7289476794346989626 Transform: @@ -41,8 +41,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5028431801457506744} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/OakTree.prefab b/Assets/Prefabs/OakTree.prefab index f1aaa0f..ff779d1 100644 --- a/Assets/Prefabs/OakTree.prefab +++ b/Assets/Prefabs/OakTree.prefab @@ -17,7 +17,7 @@ GameObject: m_TagString: Object:Tree m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &3651668354599236669 Transform: @@ -41,8 +41,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3651668354599236671} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/PineTree.prefab b/Assets/Prefabs/PineTree.prefab index d104f3d..dae7cb3 100644 --- a/Assets/Prefabs/PineTree.prefab +++ b/Assets/Prefabs/PineTree.prefab @@ -17,7 +17,7 @@ GameObject: m_TagString: Object:Tree m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &6403671343560478198 Transform: @@ -41,8 +41,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6403671343560478196} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeBaseIdle.prefab b/Assets/Prefabs/SlimeBaseIdle.prefab index 8dee1b8..cc127a9 100644 --- a/Assets/Prefabs/SlimeBaseIdle.prefab +++ b/Assets/Prefabs/SlimeBaseIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &6631920880911459430 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631920880911459425} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeBossIdle.prefab b/Assets/Prefabs/SlimeBossIdle.prefab index 867c968..ef88629 100644 --- a/Assets/Prefabs/SlimeBossIdle.prefab +++ b/Assets/Prefabs/SlimeBossIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &5250108364493051294 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5250108364493051291} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeMageIdle.prefab b/Assets/Prefabs/SlimeMageIdle.prefab index cabcf8a..93a982d 100644 --- a/Assets/Prefabs/SlimeMageIdle.prefab +++ b/Assets/Prefabs/SlimeMageIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &3970952663973673260 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6029969235986949604} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeMetalIdle.prefab b/Assets/Prefabs/SlimeMetalIdle.prefab index 567bdbc..7a3cb0c 100644 --- a/Assets/Prefabs/SlimeMetalIdle.prefab +++ b/Assets/Prefabs/SlimeMetalIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &2947504074365658977 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2947504074365658986} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeMiniBossIdle.prefab b/Assets/Prefabs/SlimeMiniBossIdle.prefab index 9e503e6..f7f2868 100644 --- a/Assets/Prefabs/SlimeMiniBossIdle.prefab +++ b/Assets/Prefabs/SlimeMiniBossIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &2261175959896245842 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2261175959896245845} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeWarriorIdle.prefab b/Assets/Prefabs/SlimeWarriorIdle.prefab index 80170fb..e2d4706 100644 --- a/Assets/Prefabs/SlimeWarriorIdle.prefab +++ b/Assets/Prefabs/SlimeWarriorIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &2053124087112532909 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2053124087112532896} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/SlimeWaterIdle.prefab b/Assets/Prefabs/SlimeWaterIdle.prefab index 5d59ac6..1f4f561 100644 --- a/Assets/Prefabs/SlimeWaterIdle.prefab +++ b/Assets/Prefabs/SlimeWaterIdle.prefab @@ -19,7 +19,7 @@ GameObject: m_TagString: Object:Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &698744509335385249 Transform: @@ -43,8 +43,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 698744509335385258} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/Spawn.prefab b/Assets/Prefabs/Spawn.prefab index 6e2aaad..a952159 100644 --- a/Assets/Prefabs/Spawn.prefab +++ b/Assets/Prefabs/Spawn.prefab @@ -14,11 +14,11 @@ GameObject: - component: {fileID: 6258787437436598082} - component: {fileID: 3463214329137858686} m_Layer: 0 - m_Name: Tile + m_Name: Spawn m_TagString: Tile m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &6098317668748132349 Transform: diff --git a/Assets/Prefabs/StoneBasic.prefab b/Assets/Prefabs/StoneBasic.prefab index 9ab6fb2..4b4fd52 100644 --- a/Assets/Prefabs/StoneBasic.prefab +++ b/Assets/Prefabs/StoneBasic.prefab @@ -17,7 +17,7 @@ GameObject: m_TagString: Object:Stone m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &6436209578100723985 Transform: @@ -41,8 +41,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6436209578100723987} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/StoneBasic2.prefab b/Assets/Prefabs/StoneBasic2.prefab index dfad23e..2ae08b7 100644 --- a/Assets/Prefabs/StoneBasic2.prefab +++ b/Assets/Prefabs/StoneBasic2.prefab @@ -17,7 +17,7 @@ GameObject: m_TagString: Object:Stone m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &2709061091451002306 Transform: @@ -41,8 +41,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4482071938432930546} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/StoneBasic3.prefab b/Assets/Prefabs/StoneBasic3.prefab index 0ba5d40..d1052b8 100644 --- a/Assets/Prefabs/StoneBasic3.prefab +++ b/Assets/Prefabs/StoneBasic3.prefab @@ -17,7 +17,7 @@ GameObject: m_TagString: Object:Stone m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &6610594777258652362 Transform: @@ -41,8 +41,8 @@ SpriteRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4813231546532491625} m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 diff --git a/Assets/Prefabs/newTile.prefab b/Assets/Prefabs/newTile.prefab index 87f3537..caa6100 100644 --- a/Assets/Prefabs/newTile.prefab +++ b/Assets/Prefabs/newTile.prefab @@ -1,5 +1,114 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &1432760222041494230 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1418724594657166519} + - component: {fileID: 592371478074520587} + - component: {fileID: 1441453626542042980} + - component: {fileID: 7385324898674005301} + - component: {fileID: 7807969927081444678} + m_Layer: 0 + m_Name: pnlWater + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1418724594657166519 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1432760222041494230} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7573435787306895636} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &592371478074520587 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1432760222041494230} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1441453626542042980 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1432760222041494230} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 52b7d70b1de7c4ce09662b77c14d9fda, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &7385324898674005301 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1432760222041494230} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &7807969927081444678 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1432760222041494230} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0d2f50a8e0bb841a5aaa90ae55db8849, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &7573435787306895624 GameObject: m_ObjectHideFlags: 0 @@ -18,7 +127,7 @@ GameObject: m_TagString: Tile m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7573435787306895636 Transform: @@ -32,6 +141,7 @@ Transform: m_LocalScale: {x: 10, y: 1, z: 10} m_Children: - {fileID: 8609180617711193000} + - {fileID: 1418724594657166519} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -121,17 +231,21 @@ PrefabInstance: propertyPath: m_Name value: WaterBasicDaytime objectReference: {fileID: 0} + - target: {fileID: 100000, guid: 9485b0c79d11e2e4d0007da98d76c639, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} - target: {fileID: 400000, guid: 9485b0c79d11e2e4d0007da98d76c639, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 9485b0c79d11e2e4d0007da98d76c639, type: 3} propertyPath: m_LocalScale.x - value: 5 + value: 7 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 9485b0c79d11e2e4d0007da98d76c639, type: 3} propertyPath: m_LocalScale.z - value: 5 + value: 7 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 9485b0c79d11e2e4d0007da98d76c639, type: 3} propertyPath: m_LocalPosition.x diff --git a/Assets/Scenes/GameScene.meta b/Assets/Scenes/GameScene.meta new file mode 100644 index 0000000..a603fcd --- /dev/null +++ b/Assets/Scenes/GameScene.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d5be120b281beba41b57b9d8e2284612 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/GameScene.unity b/Assets/Scenes/GameScene.unity index 23116d5..fbc3e14 100644 --- a/Assets/Scenes/GameScene.unity +++ b/Assets/Scenes/GameScene.unity @@ -37,7 +37,7 @@ RenderSettings: m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} + m_Sun: {fileID: 993077596} m_IndirectSpecularColor: {r: 0.4482453, g: 0.49827206, b: 0.5755818, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 @@ -97,8 +97,8 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_LightingSettings: {fileID: 0} + m_LightingDataAsset: {fileID: 112000000, guid: cf28676021a2e964ab78fa6fbfd4a102, type: 2} + m_LightingSettings: {fileID: 4890085278179872738, guid: b6c33ede7060dc34da442ab703bd6cc5, type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -1090,7 +1090,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &76748534 GameObject: @@ -3732,9 +3732,17 @@ PrefabInstance: propertyPath: m_Name value: Spawn objectReference: {fileID: 0} + - target: {fileID: 6098317668748132345, guid: 6505bf35329c88c4e9b2abb25ca60d22, type: 3} + propertyPath: m_StaticEditorFlags + value: 4294967295 + objectReference: {fileID: 0} + - target: {fileID: 6098317668748132347, guid: 6505bf35329c88c4e9b2abb25ca60d22, type: 3} + propertyPath: m_ReceiveShadows + value: 1 + objectReference: {fileID: 0} - target: {fileID: 6098317668748132349, guid: 6505bf35329c88c4e9b2abb25ca60d22, type: 3} propertyPath: m_RootOrder - value: 1 + value: 2 objectReference: {fileID: 0} - target: {fileID: 6098317668748132349, guid: 6505bf35329c88c4e9b2abb25ca60d22, type: 3} propertyPath: m_LocalScale.x @@ -4206,7 +4214,7 @@ RectTransform: m_LocalScale: {x: 1.8, y: 1.8, z: 1.8} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 9 + m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -9759,7 +9767,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 8 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &662300489 GameObject: @@ -10027,7 +10035,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &678680355 GameObject: @@ -14950,12 +14958,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993077594} - m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} - m_LocalPosition: {x: 2.1, y: 50, z: 0} + m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} + m_LocalPosition: {x: 0, y: 20.93, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1031315370} - m_RootOrder: 2 + m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!108 &993077596 Light: @@ -14975,7 +14983,7 @@ Light: m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: - m_Type: 0 + m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 @@ -15008,7 +15016,7 @@ Light: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 - m_Lightmapping: 4 + m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 @@ -15813,14 +15821,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031315366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1.5, z: 0} + m_LocalPosition: {x: 0, y: 0.93, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 963194228} - {fileID: 1703521048} - - {fileID: 993077595} m_Father: {fileID: 0} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1031315371 MonoBehaviour: @@ -18161,7 +18168,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 10 + m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1215000332 GameObject: @@ -19712,7 +19719,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1368298271 MonoBehaviour: @@ -20271,8 +20278,8 @@ RectTransform: - {fileID: 1114695177} - {fileID: 521488631} - {fileID: 1849127266} - - {fileID: 1502432822} - {fileID: 1601343528} + - {fileID: 1502432822} - {fileID: 1112446232} - {fileID: 1291643509} - {fileID: 583695243} @@ -20283,7 +20290,7 @@ RectTransform: - {fileID: 718596642} - {fileID: 395851980} m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -21048,7 +21055,7 @@ RectTransform: - {fileID: 53438958} - {fileID: 1083448296} m_Father: {fileID: 1456932137} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -22332,7 +22339,7 @@ RectTransform: - {fileID: 211395981} - {fileID: 643507028} m_Father: {fileID: 1456932137} - m_RootOrder: 7 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.75} m_AnchorMax: {x: 0.175, y: 1} @@ -22675,6 +22682,14 @@ PrefabInstance: propertyPath: m_Name value: PineTree objectReference: {fileID: 0} + - target: {fileID: 6403671343560478196, guid: 87e9f873ffc561445805b7e8674d1cab, type: 3} + propertyPath: m_StaticEditorFlags + value: 4294967295 + objectReference: {fileID: 0} + - target: {fileID: 6403671343560478197, guid: 87e9f873ffc561445805b7e8674d1cab, type: 3} + propertyPath: m_ReceiveShadows + value: 1 + objectReference: {fileID: 0} - target: {fileID: 6403671343560478198, guid: 87e9f873ffc561445805b7e8674d1cab, type: 3} propertyPath: m_RootOrder value: 1 @@ -24360,7 +24375,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1721572078 GameObject: @@ -28390,7 +28405,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2067080818 GameObject: diff --git a/Assets/Scenes/GameScene/ReflectionProbe-0.exr b/Assets/Scenes/GameScene/ReflectionProbe-0.exr new file mode 100644 index 0000000..1ed3ce0 Binary files /dev/null and b/Assets/Scenes/GameScene/ReflectionProbe-0.exr differ diff --git a/Assets/Scenes/GameScene/ReflectionProbe-0.exr.meta b/Assets/Scenes/GameScene/ReflectionProbe-0.exr.meta new file mode 100644 index 0000000..ad3d608 --- /dev/null +++ b/Assets/Scenes/GameScene/ReflectionProbe-0.exr.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: c9b3e1ddc3675824198046db21631299 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 1 + seamlessCubemap: 1 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: 0 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 2 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 100 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: