Removed player object from main menu, fixed menu/game scene switching. Added translation for new trees but still not displaying.
This commit is contained in:
@@ -1352,6 +1352,18 @@ MonoBehaviour:
|
|||||||
m_Key: txtSensitivityControllerVertical
|
m_Key: txtSensitivityControllerVertical
|
||||||
m_Metadata:
|
m_Metadata:
|
||||||
m_Items: []
|
m_Items: []
|
||||||
|
- m_Id: 343461740212834304
|
||||||
|
m_Key: Birch
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
|
- m_Id: 343461777605054464
|
||||||
|
m_Key: Oak
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
|
- m_Id: 343461779215667200
|
||||||
|
m_Key: Pine
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
m_Metadata:
|
m_Metadata:
|
||||||
m_Items: []
|
m_Items: []
|
||||||
m_KeyGenerator:
|
m_KeyGenerator:
|
||||||
|
|||||||
@@ -1363,6 +1363,18 @@ MonoBehaviour:
|
|||||||
m_Localized: 'Empf. Vertikal:'
|
m_Localized: 'Empf. Vertikal:'
|
||||||
m_Metadata:
|
m_Metadata:
|
||||||
m_Items: []
|
m_Items: []
|
||||||
|
- m_Id: 343461740212834304
|
||||||
|
m_Localized: Birke
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
|
- m_Id: 343461777605054464
|
||||||
|
m_Localized: Eiche
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
|
- m_Id: 343461779215667200
|
||||||
|
m_Localized: Tanne
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
references:
|
references:
|
||||||
version: 2
|
version: 2
|
||||||
RefIds:
|
RefIds:
|
||||||
|
|||||||
@@ -1404,6 +1404,18 @@ MonoBehaviour:
|
|||||||
m_Localized: 'Sensitivity Vertical:'
|
m_Localized: 'Sensitivity Vertical:'
|
||||||
m_Metadata:
|
m_Metadata:
|
||||||
m_Items: []
|
m_Items: []
|
||||||
|
- m_Id: 343461740212834304
|
||||||
|
m_Localized: Birch tree
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
|
- m_Id: 343461777605054464
|
||||||
|
m_Localized: Oak tree
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
|
- m_Id: 343461779215667200
|
||||||
|
m_Localized: Pine tree
|
||||||
|
m_Metadata:
|
||||||
|
m_Items: []
|
||||||
references:
|
references:
|
||||||
version: 2
|
version: 2
|
||||||
RefIds: []
|
RefIds: []
|
||||||
|
|||||||
@@ -7041,7 +7041,7 @@ MonoBehaviour:
|
|||||||
m_HorizontalOverflow: 0
|
m_HorizontalOverflow: 0
|
||||||
m_VerticalOverflow: 0
|
m_VerticalOverflow: 0
|
||||||
m_LineSpacing: 1
|
m_LineSpacing: 1
|
||||||
m_Text: K
|
m_Text: Small (5 cities)
|
||||||
--- !u!222 &929276014
|
--- !u!222 &929276014
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -7790,19 +7790,7 @@ MonoBehaviour:
|
|||||||
m_Image: {fileID: 0}
|
m_Image: {fileID: 0}
|
||||||
m_OnValueChanged:
|
m_OnValueChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls: []
|
||||||
- m_Target: {fileID: 686373973}
|
|
||||||
m_TargetAssemblyTypeName: Assets.Scripts.Menu.UIHandlerMenu, Assembly-CSharp
|
|
||||||
m_MethodName: updateCreationInformation
|
|
||||||
m_Mode: 1
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_AlphaFadeSpeed: 0.15
|
m_AlphaFadeSpeed: 0.15
|
||||||
--- !u!114 &1025440992
|
--- !u!114 &1025440992
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@@ -9602,7 +9590,7 @@ MonoBehaviour:
|
|||||||
m_HorizontalOverflow: 0
|
m_HorizontalOverflow: 0
|
||||||
m_VerticalOverflow: 0
|
m_VerticalOverflow: 0
|
||||||
m_LineSpacing: 1
|
m_LineSpacing: 1
|
||||||
m_Text: 800x600
|
m_Text: German
|
||||||
--- !u!222 &1225249785
|
--- !u!222 &1225249785
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -14189,19 +14177,7 @@ MonoBehaviour:
|
|||||||
m_Image: {fileID: 0}
|
m_Image: {fileID: 0}
|
||||||
m_OnValueChanged:
|
m_OnValueChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls: []
|
||||||
- m_Target: {fileID: 686373973}
|
|
||||||
m_TargetAssemblyTypeName: Assets.Scripts.Menu.UIHandlerMenu, Assembly-CSharp
|
|
||||||
m_MethodName: updateCreationInformation
|
|
||||||
m_Mode: 1
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_AlphaFadeSpeed: 0.15
|
m_AlphaFadeSpeed: 0.15
|
||||||
--- !u!114 &1681093454
|
--- !u!114 &1681093454
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
|||||||
@@ -31,19 +31,19 @@ namespace Assets.Scripts
|
|||||||
|
|
||||||
public void openMenuScene()
|
public void openMenuScene()
|
||||||
{
|
{
|
||||||
SceneManager.LoadSceneAsync("MenuScene", LoadSceneMode.Single);
|
SceneManager.LoadScene("MenuScene", LoadSceneMode.Single);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void openGameScene()
|
public void openGameScene()
|
||||||
{
|
{
|
||||||
SceneManager.LoadSceneAsync("GameScene", LoadSceneMode.Single);
|
SceneManager.LoadScene("GameScene", LoadSceneMode.Single);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void switchGameToMenu()
|
public static void switchGameToMenu()
|
||||||
{
|
{
|
||||||
if (!sceneSwitched)
|
if (!sceneSwitched)
|
||||||
{
|
{
|
||||||
SceneManager.LoadSceneAsync("MenuScene", LoadSceneMode.Single);
|
SceneManager.LoadScene("MenuScene", LoadSceneMode.Single);
|
||||||
sceneSwitched = true;
|
sceneSwitched = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -38,49 +38,6 @@ namespace Assets.Scripts.Menu
|
|||||||
sceneHandler.openGameScene();
|
sceneHandler.openGameScene();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setPlayerInformation()
|
|
||||||
{
|
|
||||||
string name = GameObject.Find("inName").GetComponent<InputField>().text;
|
|
||||||
int role = GameObject.Find("dropClass").GetComponent<Dropdown>().value;
|
|
||||||
int race = GameObject.Find("dropRace").GetComponent<Dropdown>().value;
|
|
||||||
BasicRace playerRace = new BasicRace();
|
|
||||||
BasicClass playerClass = new ThiefClass();
|
|
||||||
switch (role)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
playerClass = new WarriorClass();
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
playerClass = new MageClass();
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
playerClass = new ThiefClass();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
switch (race)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
playerRace = new HumanRace();
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
playerRace = new ElvenRace();
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
playerRace = new DwarvenRace();
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
playerRace = new GoblinRace();
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
playerRace = new GiantRace();
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
playerRace = new NightelfRace();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
GameObject.Find("Player").GetComponent<PlayerGameObject>().generatePlayer(playerRace, playerClass, name, GameObject.Find("dropDifficulty").GetComponent<Dropdown>().value);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void openCharacterCreation()
|
public void openCharacterCreation()
|
||||||
{
|
{
|
||||||
options.transform.localScale = new Vector3(0, 0, 0);
|
options.transform.localScale = new Vector3(0, 0, 0);
|
||||||
@@ -182,21 +139,6 @@ namespace Assets.Scripts.Menu
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateCreationInformation()
|
|
||||||
{
|
|
||||||
setPlayerInformation();
|
|
||||||
|
|
||||||
// health, maxHealth, secondary, maxSecondary, strength, dexterity, intelligence, level, experience, maxExperience, points
|
|
||||||
PlayerGameObject player = GameObject.Find("Player").GetComponent<PlayerGameObject>();
|
|
||||||
|
|
||||||
GameObject.Find("txtStrength_Creation").GetComponent<Text>().text = TextHandler.getText("strength") + " " + player.getPlayerStat("Strength").getAmount();
|
|
||||||
GameObject.Find("txtDexterity_Creation").GetComponent<Text>().text = TextHandler.getText("dexterity") + " " + player.getPlayerStat("Dexterity").getAmount();
|
|
||||||
GameObject.Find("txtIntelligence_Creation").GetComponent<Text>().text = TextHandler.getText("intelligence") + " " + player.getPlayerStat("Intelligence").getAmount();
|
|
||||||
GameObject.Find("txtHealth_Creation").GetComponent<Text>().text = TextHandler.getText("health") + " " + player.getPlayerStat("MaxHealth").getAmount();
|
|
||||||
GameObject.Find("txtSecondary_Creation").GetComponent<Text>().text = "Mana: " + player.getPlayerStat("MaxSecondary").getAmount();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void loadGame(SceneHandler sceneHandler)
|
public void loadGame(SceneHandler sceneHandler)
|
||||||
{
|
{
|
||||||
PlayerPrefs.SetInt("isLoad", 1);
|
PlayerPrefs.SetInt("isLoad", 1);
|
||||||
|
|||||||
@@ -77,7 +77,18 @@ namespace Assets.Scripts.Player
|
|||||||
switch (obj.ToLower())
|
switch (obj.ToLower())
|
||||||
{
|
{
|
||||||
case "tree":
|
case "tree":
|
||||||
displayInformation(TextHandler.getText("tree"));
|
if (hit.collider.gameObject.name.ToLower().Contains("birch"))
|
||||||
|
{
|
||||||
|
displayInformation(TextHandler.translate("Birch"));
|
||||||
|
}
|
||||||
|
else if (hit.collider.gameObject.name.ToLower().Contains("oak"))
|
||||||
|
{
|
||||||
|
displayInformation(TextHandler.translate("Oak"));
|
||||||
|
}
|
||||||
|
else if (hit.collider.gameObject.name.ToLower().Contains("pine"))
|
||||||
|
{
|
||||||
|
displayInformation(TextHandler.translate("Pine"));
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case "stone":
|
case "stone":
|
||||||
displayInformation(TextHandler.getText("rock"));
|
displayInformation(TextHandler.getText("rock"));
|
||||||
|
|||||||
@@ -36,7 +36,10 @@ namespace Assets.Scripts.Player
|
|||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
|
if (GameObject.Find("SceneHandlerLoaded") == null)
|
||||||
|
{
|
||||||
SceneHandler.switchGameToMenu();
|
SceneHandler.switchGameToMenu();
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
ControlEvents.OnLookingInput += rotate;
|
ControlEvents.OnLookingInput += rotate;
|
||||||
ControlEvents.OnMovingInput += move;
|
ControlEvents.OnMovingInput += move;
|
||||||
|
|||||||
@@ -18,10 +18,10 @@ EditorUserSettings:
|
|||||||
value: 065551555651080c54570d2741715e1541154a79752925322f2c4965b7b0646d
|
value: 065551555651080c54570d2741715e1541154a79752925322f2c4965b7b0646d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-4:
|
RecentlyUsedSceneGuid-4:
|
||||||
value: 56060d5e5301505e0f5a5a2344200944154e4128792a2763297b4a30b2e2363a
|
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-5:
|
RecentlyUsedSceneGuid-5:
|
||||||
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
value: 56060d5e5301505e0f5a5a2344200944154e4128792a2763297b4a30b2e2363a
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-0:
|
RecentlyUsedScenePath-0:
|
||||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||||
|
|||||||
Reference in New Issue
Block a user