added new slimes, fixed slime generation
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@@ -54,7 +54,7 @@ namespace Assets.Scripts.Player
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}
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else
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{
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target.transform.localPosition = target.transform.localPosition + new Vector3(view.x,view.y,0) * Mathf.Pow(mouseSpeed,2) * Time.deltaTime;
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target.transform.localPosition = target.transform.localPosition + new Vector3(view.x,view.y,0) * mouseSpeed * Time.deltaTime;
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}
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if(target.transform.localPosition.x >= 3){
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