Changed spawn to be dynamically created

This commit is contained in:
TAASONI3
2023-11-25 22:00:58 +01:00
parent b9aa033c13
commit 509c207d32
5 changed files with 80 additions and 1486 deletions

View File

@@ -58,10 +58,6 @@ namespace Assets.Scripts
{
tiletype = tiletype.Replace("Tile", "");
}
else
{
tiletype = "Spawn";
}
coordinates.GetComponent<Text>().text = TextHandler.getText(tiletype) + "(" + (int)position.x + "/" + (int)position.y + "/" + (int)position.z + ")";
}