Implemented forced fight, updated attack range to be closer to player.

This commit is contained in:
finnchen123
2026-02-08 13:05:09 +01:00
parent 540cff4ca2
commit 53f775dfe7
15 changed files with 67 additions and 322 deletions

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@@ -106,10 +106,12 @@ v2.0.0 - Gameplay and UI improvements (last update)
- Improved enemy generation
- Worked on controls and camera (Still a bit unpolished but close to finished)
v2.0.0 - Gameplay and UI improvements (current version)
v2.1.0 - Gameplay and UI improvements (current version)
-----Visuals/Sounds-----
- Added background to coordinates // @Lunchen
- Increased font size on some elements // @Lunchen
-----Mechanics-----
- Drastically improved camera handling
- Added mechanic that slimes can trigger unleavable fight
- Added movement to slimes to make the world feel more alive