Updated tree prefabs to have combined objects for better UI handling, Updated changelog, Increased object spawn distance again a bit due to overlapping.
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@@ -70,7 +70,7 @@ v1.3.1 - Bug fix
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- Fixed game win bug when discovering last city
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- Fixed item scaling, rarity chances and item attributes
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v1.4.0 - ToN goes 3D (last update)
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v1.4.0 - ToN goes 3D
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-----Visuals/Sounds-----
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- Changed from 2D to 3D objects (Except NPCs because humanoid models are difficult)
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- Reworked quest window
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@@ -90,7 +90,7 @@ v1.4.0 - ToN goes 3D (last update)
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- Added mouse sensitiviy and fixed options not working correctly
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- Fixed save and load for all objects and tiles
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v1.5.0 - Gameplay and UI improvements (current version)
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v2.0.0 - Gameplay and UI improvements (last update)
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-----Visuals/Sounds-----
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- Improved and unified UI
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- Added German to the available languages
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@@ -105,3 +105,11 @@ v1.5.0 - Gameplay and UI improvements (current version)
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- Improved save and load mechanic
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- Improved enemy generation
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- Worked on controls and camera (Still a bit unpolished but close to finished)
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v2.0.0 - Gameplay and UI improvements (current version)
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-----Visuals/Sounds-----
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- Added background to coordinates // @Lunchen
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- Increased font size on some elements // @Lunchen
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-----Mechanics-----
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- Drastically improved camera handling
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