Small bugfix (int displayed as strength)
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@ -587,7 +587,7 @@ namespace Assets.Scripts
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GameObject.Find("txtStrength_Creation").GetComponent<Text>().text = "Strength: " + playerstats[4];
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GameObject.Find("txtStrength_Creation").GetComponent<Text>().text = "Strength: " + playerstats[4];
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GameObject.Find("txtDexterity_Creation").GetComponent<Text>().text = "Dexterity: " + playerstats[5];
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GameObject.Find("txtDexterity_Creation").GetComponent<Text>().text = "Dexterity: " + playerstats[5];
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GameObject.Find("txtIntelligence_Creation").GetComponent<Text>().text = "Intelligence: " + playerstats[4];
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GameObject.Find("txtIntelligence_Creation").GetComponent<Text>().text = "Intelligence: " + playerstats[6];
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GameObject.Find("txtHealth_Creation").GetComponent<Text>().text = "Health: " + playerstats[1];
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GameObject.Find("txtHealth_Creation").GetComponent<Text>().text = "Health: " + playerstats[1];
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GameObject.Find("txtSecondary_Creation").GetComponent<Text>().text = "Mana: " + playerstats[3];
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GameObject.Find("txtSecondary_Creation").GetComponent<Text>().text = "Mana: " + playerstats[3];
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