fixed options, fixed save, new Screenshots, v.140
This commit is contained in:
@@ -18,7 +18,7 @@ public class Controls : MonoBehaviour
|
||||
player = GameObject.Find("Player");
|
||||
fight = GameObject.Find("Fight");
|
||||
worldGen = GameObject.Find("WorldGenerator");
|
||||
playerCam = GameObject.Find("InformationCamera");
|
||||
playerCam = GameObject.Find("Main Camera");
|
||||
uihandler = GameObject.Find("UIHandler").GetComponent<UIHandler>();
|
||||
}
|
||||
|
||||
@@ -71,6 +71,21 @@ public class Controls : MonoBehaviour
|
||||
case "Chest":
|
||||
target.GetComponent<Chest>().interact();
|
||||
break;
|
||||
case "Ore":
|
||||
if(target.name.ToLower().Contains("iron")){
|
||||
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Iron ore"));
|
||||
}
|
||||
else if(target.name.ToLower().Contains("gold")){
|
||||
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Gold ore"));
|
||||
}
|
||||
else if(target.name.ToLower().Contains("copper")){
|
||||
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Copper ore"));
|
||||
}
|
||||
else if(target.name.ToLower().Contains("tin")){
|
||||
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Tin ore"));
|
||||
}
|
||||
Destroy(target);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user