fixed options, fixed save, new Screenshots, v.140

This commit is contained in:
TAASONI3
2023-05-10 13:57:36 +02:00
parent 6dc7063cec
commit 7387a4d9a5
112 changed files with 11929 additions and 8220 deletions

View File

@@ -27,7 +27,6 @@ public class AudioHandler : MonoBehaviour
{
cameraAudio = GameObject.Find("Main Camera").GetComponent<AudioSource>();
playerAudio = GameObject.Find("Player").GetComponent<AudioSource>();
loadAudioSettings();
}
public void playButtonClick()
@@ -114,15 +113,13 @@ public class AudioHandler : MonoBehaviour
GameObject.Find("slideMusic").GetComponent<Slider>().value = cameraAudio.volume;
}
public void loadAudioSettings()
{
FileHandler.loadAudio(filepath, cameraAudio, playerAudio);
}
public void saveAudioSettings()
public string saveAudioSettings()
{
string result = "";
float music = GameObject.Find("slideMusic").GetComponent<Slider>().value;
float effects = GameObject.Find("slideEffects").GetComponent<Slider>().value;
FileHandler.saveAudio(filepath, music, effects);
result = result + "Music:" + music + "\r\n";
result = result + "Effects:" + effects;
return result;
}
}