fixed options, fixed save, new Screenshots, v.140

This commit is contained in:
TAASONI3
2023-05-10 13:57:36 +02:00
parent 6dc7063cec
commit 7387a4d9a5
112 changed files with 11929 additions and 8220 deletions

View File

@@ -43,7 +43,6 @@ namespace Assets.Scripts.Menu
public void closeOptions()
{
audioHandler.loadAudioSettings();
audioHandler.playButtonClick();
uihandler.closeOptions();
}
@@ -62,9 +61,13 @@ namespace Assets.Scripts.Menu
public void saveOptions()
{
string saveText = "";
audioHandler.playButtonClick();
uihandler.adaptScreen();
audioHandler.saveAudioSettings();
saveText = saveText + uihandler.saveVideoSettings() + "\r\n";
saveText = saveText + audioHandler.saveAudioSettings() + "\r\n";
//GameObject.Find("Main Camera").GetComponent<PlayerCamera>().speed = GameObject.Find("slideSensitivity").GetComponent<Slider>().value;
saveText = saveText + "Sensitivity:"+GameObject.Find("slideSensitivity").GetComponent<Slider>().value;
FileHandler.saveOptions(saveText);
uihandler.closeOptions();
}