fixed options, fixed save, new Screenshots, v.140

This commit is contained in:
TAASONI3
2023-05-10 13:57:36 +02:00
parent 6dc7063cec
commit 7387a4d9a5
112 changed files with 11929 additions and 8220 deletions

View File

@@ -17,7 +17,6 @@ public class Tile : MonoBehaviour
GameObject contentGenerator;
List<GameObject> aliveEnemies = new List<GameObject>();
List<GameObject> deadEnemies = new List<GameObject>();
public void generateTile(Vector3 pos, string type)
{
@@ -47,12 +46,9 @@ public class Tile : MonoBehaviour
public void generateContent()
{
if (!tiletype.ToLower().Equals("City"))
foreach (Vector3 position in getSpawnLocations())
{
foreach (Vector3 position in getSpawnLocations())
{
spawnObject(position);
}
spawnObject(position);
}
}
@@ -61,13 +57,26 @@ public class Tile : MonoBehaviour
List<Vector3> list = new List<Vector3>();
int xChange = 0;
int zChange = 0;
for (float i = borderNorth - 10; i >= borderSouth + 10; i = i - 10)
int sideLimiter = 0;
if(tiletype == "City"){
sideLimiter = 20;
}
else{
sideLimiter = 10;
}
for (float i = borderNorth - sideLimiter; i >= borderSouth + sideLimiter; i = i - sideLimiter)
{
for (float j = borderWest + 10; j <= borderEast - 10; j = j + 10)
for (float j = borderWest + sideLimiter; j <= borderEast - sideLimiter; j = j + sideLimiter)
{
xChange = rand.Next(-4, +4);
zChange = rand.Next(-4, +4);
list.Add(new Vector3(j + xChange, 5, i + zChange));
xChange = rand.Next(-2, +2);
zChange = rand.Next(-2, +2);
if(tiletype == "City"){
list.Add(new Vector3(j + xChange, 0, i + zChange));
}
else{
list.Add(new Vector3(j + xChange, 5, i + zChange));
}
}
}
return list;
@@ -76,11 +85,14 @@ public class Tile : MonoBehaviour
public void spawnObject(Vector3 position)
{
int chance = rand.Next(1, 101);
if (chance >= 50)
if (chance >= 25)
{
GameObject content = contentGenerator.GetComponent<ContentGenerator>().generateContent(tiletype);
if (content != null)
{
if(tiletype == "City" && (content.tag.ToLower().Contains("npc") || content.tag.ToLower().Contains("tree") || content.tag.ToLower().Contains("stone") || content.tag.ToLower().Contains("ore"))){
position.y = 5;
}
GameObject obj = Instantiate(content, position, Quaternion.identity);
obj.transform.parent = gameObject.transform;
if (obj.tag.Contains("Enemy"))
@@ -121,26 +133,17 @@ public class Tile : MonoBehaviour
{
foreach (Rigidbody rigid in gameObject.GetComponentsInChildren<Rigidbody>())
{
if (!deadEnemies.Contains(rigid.gameObject))
{
rigid.useGravity = !rigid.useGravity;
}
rigid.useGravity = !rigid.useGravity;
}
foreach (Renderer rend in gameObject.GetComponentsInChildren<Renderer>())
{
if (!deadEnemies.Contains(rend.gameObject))
{
rend.enabled = !rend.enabled;
}
rend.enabled = !rend.enabled;
}
foreach (Collider col in gameObject.GetComponentsInChildren<Collider>())
{
if (!deadEnemies.Contains(col.gameObject))
{
col.enabled = !col.enabled;
}
col.enabled = !col.enabled;
}
}
@@ -211,11 +214,8 @@ public class Tile : MonoBehaviour
public void enemyKilled(GameObject enemy)
{
deadEnemies.Add(enemy);
enemy.GetComponent<Rigidbody>().useGravity = false;
enemy.GetComponent<Renderer>().enabled = false;
enemy.GetComponent<Collider>().enabled = false;
aliveEnemies.Remove(enemy);
Destroy(enemy);
}
public string getTileType()
@@ -239,6 +239,12 @@ public class Tile : MonoBehaviour
{
result = result + obj.GetComponent<Enemy>().saveEnemy() + "\r\n}";
}
else if(obj.name.ToLower().Contains("house")){
result = result + obj.transform.Find("Door").GetComponent<Door>().saveHouse() + "\r\n}";
}
else if(obj.name.ToLower().Contains("npc")){
result = result + obj.GetComponent<NPC>().saveNPC() + "\r\n}";
}
else
{
result = result + FileHandler.generateJSON("objectname", "\"" + obj.name + "\"") + "\r\n}";
@@ -296,6 +302,12 @@ public class Tile : MonoBehaviour
spawnedObject.GetComponent<Enemy>().loadEnemy(obj);
}
}
else if(spawnedObject.name.ToLower().Contains("house")){
spawnedObject.transform.Find("Door").GetComponent<Door>().loadHouse(obj);
}
else if(spawnedObject.tag.ToLower().Contains("npc")){
spawnedObject.GetComponent<NPC>().loadQuest(obj["receivedQuest"].ToString());
}
}
}
tiletype = json["tiletype"].ToString();