added crosshair, worked on controls, fixed locals

This commit is contained in:
TAASONI3
2024-06-22 18:16:11 +02:00
parent 4d2c52ded5
commit 7b9683bb49
15 changed files with 984 additions and 454 deletions

View File

@@ -104,12 +104,12 @@ namespace Assets.Scripts
break;
case "SensitivityMouse":
if(isIngame){
GameObject.Find("Main Camera").GetComponent<PlayerCamera>().mouseSpeed = float.Parse(line.Split(':')[1]);
GameObject.Find("Controls").GetComponent<Controls>().mouseSpeed = float.Parse(line.Split(':')[1]);
}
break;
case "SensitivityController":
if(isIngame){
GameObject.Find("Main Camera").GetComponent<PlayerCamera>().controllerSpeed = float.Parse(line.Split(':')[1]);
GameObject.Find("Controls").GetComponent<Controls>().controllerSpeed = float.Parse(line.Split(':')[1]);
}
break;
}