Added items, inventory, basic inv mechanics and art, added item comparison, v1.3.0
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@@ -64,6 +64,10 @@ public class Controls : MonoBehaviour
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{
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uihandler.switchQuestLog();
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}
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else if (Input.GetKeyDown(KeyCode.I))
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{
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uihandler.switchInventory();
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}
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}
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if (Input.GetKeyDown(KeyCode.Escape))
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