Worked on UI and translation, worked on classes and races, worked on camera
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21
Assets/Scripts/Classes/DruidClass.cs
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21
Assets/Scripts/Classes/DruidClass.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Assets.Scripts.Classes
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{
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class DruidClass : BasicClass
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{
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public DruidClass() : base()
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{
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classname = "Druid";
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dexterityBonus = 1;
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intelligenceBonus = 1;
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strengthBonus = -2;
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healthBonus = -10;
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secondaryBonus = 20;
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leftHandName = "smallShield";
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rightHandName = "wand";
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}
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}
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}
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11
Assets/Scripts/Classes/DruidClass.cs.meta
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11
Assets/Scripts/Classes/DruidClass.cs.meta
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fileFormatVersion: 2
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guid: ce055e9ff490d19b1ad6695aed3e5687
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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