Added hud buttons, fixed river generation, v1.2.0
This commit is contained in:
parent
16568360a0
commit
8266248281
BIN
Assets/IMG/Aseprite/CharacterSheetButton.aseprite
Normal file
BIN
Assets/IMG/Aseprite/CharacterSheetButton.aseprite
Normal file
Binary file not shown.
7
Assets/IMG/Aseprite/CharacterSheetButton.aseprite.meta
Normal file
7
Assets/IMG/Aseprite/CharacterSheetButton.aseprite.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 873682bc55c49be4b9fca16d834d32dd
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/IMG/Aseprite/MenuButton.aseprite
Normal file
BIN
Assets/IMG/Aseprite/MenuButton.aseprite
Normal file
Binary file not shown.
7
Assets/IMG/Aseprite/MenuButton.aseprite.meta
Normal file
7
Assets/IMG/Aseprite/MenuButton.aseprite.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0ea8a2aba6d4cc14091b673cfa35521a
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/IMG/Aseprite/QuestlogButton.aseprite
Normal file
BIN
Assets/IMG/Aseprite/QuestlogButton.aseprite
Normal file
Binary file not shown.
7
Assets/IMG/Aseprite/QuestlogButton.aseprite.meta
Normal file
7
Assets/IMG/Aseprite/QuestlogButton.aseprite.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 147253693c1144643bb74750a4b1a88c
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/IMG/CharacterSheetButton.png
Normal file
BIN
Assets/IMG/CharacterSheetButton.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 421 B |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 18480a45caa3ef44baa79e8f13eac878
|
||||
guid: 933686d7661c37c4b879eaf40fd0a016
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
BIN
Assets/IMG/MenuButton.png
Normal file
BIN
Assets/IMG/MenuButton.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 841 B |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 42a12f98324a60845944b16ffaf6db0a
|
||||
guid: 893f84e302bddb74597e3eeaa23d5fbc
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
BIN
Assets/IMG/QuestlogButton.png
Normal file
BIN
Assets/IMG/QuestlogButton.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 322 B |
120
Assets/IMG/QuestlogButton.png.meta
Normal file
120
Assets/IMG/QuestlogButton.png.meta
Normal file
@ -0,0 +1,120 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 55f0b3436398ebf47a855d859148d3ed
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: -1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 890 B |
Binary file not shown.
|
Before Width: | Height: | Size: 820 B |
File diff suppressed because it is too large
Load Diff
@ -115,17 +115,12 @@ namespace Assets.Scripts
|
||||
}
|
||||
|
||||
public void closeIntroduction()
|
||||
{
|
||||
audioHandler.playButtonClick();
|
||||
uihandler.openTutorial();
|
||||
}
|
||||
|
||||
public void closeTutorial()
|
||||
{
|
||||
audioHandler.playButtonClick();
|
||||
uihandler.startGame();
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -2,6 +2,7 @@ using Assets.Scripts;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
public class Controls : MonoBehaviour
|
||||
{
|
||||
@ -25,6 +26,7 @@ public class Controls : MonoBehaviour
|
||||
{
|
||||
if (!player.GetComponent<Player>().takeDamage(0))
|
||||
{
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
if (!uihandler.isPlayerInFight())
|
||||
{
|
||||
checkNormalControls();
|
||||
|
||||
@ -155,7 +155,43 @@ public class NoiseGenerator
|
||||
|
||||
private float[] calculateSamplesRiver(GameObject tile)
|
||||
{
|
||||
Mesh mesh = tile.GetComponent<MeshFilter>().mesh;
|
||||
Vector3[] vertices = mesh.vertices;
|
||||
float[] samples = calculateBasicSamples(tile);
|
||||
|
||||
bool isVertical = (rand.Next(0,2) == 0 ? true : false);
|
||||
int startX = 0;
|
||||
int startZ = 0;
|
||||
|
||||
if (isVertical)
|
||||
{
|
||||
startZ = (rand.Next(0, 2) == 0 ? 4 : -4);
|
||||
startX = rand.Next(-4, 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
startZ = rand.Next(-4, 5);
|
||||
startX = (rand.Next(0, 2) == 0 ? 4 : -4);
|
||||
}
|
||||
|
||||
for (int k = 0; k < vertices.Length; k++)
|
||||
{
|
||||
if (isVertical)
|
||||
{
|
||||
if (Mathf.Round(vertices[k].x) == startX && Mathf.Round(vertices[k].z) != 5 && Mathf.Round(vertices[k].z) != -5)
|
||||
{
|
||||
samples[k] = samples[k] - rand.Next(2, 4) + 0.5f;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Mathf.Round(vertices[k].x) != 5 && Mathf.Round(vertices[k].x) != -5 && Mathf.Round(vertices[k].z) == startZ)
|
||||
{
|
||||
samples[k] = samples[k] - rand.Next(2, 4) + 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log("River");
|
||||
return samples;
|
||||
}
|
||||
|
||||
@ -25,6 +25,7 @@ namespace Assets.Scripts
|
||||
public GameObject introduction;
|
||||
public GameObject tooltip;
|
||||
public GameObject tutorial;
|
||||
public GameObject buttonsHUD;
|
||||
|
||||
public UIState state;
|
||||
|
||||
@ -42,14 +43,6 @@ namespace Assets.Scripts
|
||||
if (state == UIState.GAME)
|
||||
{
|
||||
updatePlayerHUD();
|
||||
Cursor.visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (state != UIState.FIGHT && state != UIState.MAP && state != UIState.QUEST)
|
||||
{
|
||||
Cursor.visible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -60,7 +53,7 @@ namespace Assets.Scripts
|
||||
|
||||
public bool canPlayerMove()
|
||||
{
|
||||
if (state == UIState.GAME || state == UIState.MAP || state == UIState.CHARACTER || state == UIState.QUEST)
|
||||
if (state == UIState.GAME || state == UIState.CHARACTER || state == UIState.QUEST)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@ -74,6 +67,7 @@ namespace Assets.Scripts
|
||||
|
||||
public void startGame()
|
||||
{
|
||||
introduction.transform.localScale = new Vector3(0, 0, 0);
|
||||
int index = GameObject.Find("dropSize").GetComponent<Dropdown>().value;
|
||||
int cityAmount = 0;
|
||||
switch (index)
|
||||
@ -93,7 +87,6 @@ namespace Assets.Scripts
|
||||
}
|
||||
GameObject.Find("WorldGenerator").GetComponent<WorldGenerator>().resetGame(cityAmount);
|
||||
setPlayerInformation();
|
||||
tutorial.transform.localScale = new Vector3(0,0,0);
|
||||
compass.transform.localScale = new Vector3(1, 1, 1);
|
||||
showHUD();
|
||||
state = UIState.GAME;
|
||||
@ -228,6 +221,7 @@ namespace Assets.Scripts
|
||||
{
|
||||
playerHUD.transform.localScale = new Vector3(1,1,1);
|
||||
compass.transform.localScale = new Vector3(1, 1, 1);
|
||||
buttonsHUD.transform.localScale = new Vector3(1, 1, 1);
|
||||
}
|
||||
|
||||
public void openMainMenu()
|
||||
@ -238,7 +232,7 @@ namespace Assets.Scripts
|
||||
|
||||
public void switchPauseMenu()
|
||||
{
|
||||
if (state == UIState.GAME || state == UIState.CHARACTER || state == UIState.MAP || state == UIState.PAUSE || state == UIState.QUEST)
|
||||
if (state == UIState.GAME || state == UIState.CHARACTER || state == UIState.PAUSE || state == UIState.QUEST)
|
||||
{
|
||||
if (state == UIState.PAUSE)
|
||||
{
|
||||
@ -546,11 +540,6 @@ namespace Assets.Scripts
|
||||
state = UIState.TUTORIAL;
|
||||
}
|
||||
|
||||
public void openTutorial()
|
||||
{
|
||||
hideOtherElements(tutorial);
|
||||
}
|
||||
|
||||
public void updateCreationInformation()
|
||||
{
|
||||
setPlayerInformation();
|
||||
|
||||
@ -12,7 +12,6 @@ namespace Assets.Scripts
|
||||
FIGHT,
|
||||
CHARACTERCREATION,
|
||||
CHARACTER,
|
||||
MAP,
|
||||
DEATH,
|
||||
OPTIONS,
|
||||
GAME,
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user