Implemented steamworks and achievements, v1.3.0
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@@ -100,6 +100,7 @@ public class WorldGenerator : MonoBehaviour
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newTile = Instantiate(city, mapPos, Quaternion.identity);
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name = city.name;
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cityAmount--;
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SteamWorksHandler.getStandardAchievement("CityAchievement");
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}
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else
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{
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