Reworked menu and achievements
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@@ -296,6 +296,16 @@ namespace Assets.Scripts
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return result;
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}
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public string saveAudioSettings()
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{
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string result = "";
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float music = GameObject.Find("slideMusic").GetComponent<Slider>().value;
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float effects = GameObject.Find("slideEffects").GetComponent<Slider>().value;
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result = result + "Music:" + music + "\r\n";
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result = result + "Effects:" + effects;
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return result;
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}
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public void openPauseMenu()
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{
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hideOtherElements(pauseMenu);
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@@ -313,7 +323,7 @@ namespace Assets.Scripts
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public void showDeathScreen()
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{
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state = UIState.DEATH;
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PlayerObject player = GameObject.Find("Player").GetComponent<PlayerGameObject>().getPlayer();
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GameObject statText = GameObject.Find("txtDeathStats");
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string text = statText.GetComponent<Text>().text;
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