Added equipment influence to player, Added influence display, changed rarity from items, v1.3.0
This commit is contained in:
@@ -33,7 +33,7 @@ namespace Assets.Scripts.Slimes
|
||||
intelligence = playerStats[6];
|
||||
experience = (int)(10 + playerStats[7] * 2.5f);
|
||||
level = playerStats[7];
|
||||
if (new System.Random().Next(100) + 1 < 1000)//50 + playerStats[11])
|
||||
if (new System.Random().Next(100) + 1 < 1000)//5 + playerStats[11])
|
||||
{
|
||||
item = new Item(playerStats[11]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user