Added 3D player model, added better cam movement
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@@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace Assets.Scripts.Classes
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{
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@@ -16,6 +17,8 @@ namespace Assets.Scripts.Classes
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strengthBonus = -2;
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healthBonus = -10;
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secondaryBonus = 10;
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leftHandName = "orb";
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rightHandName = "wand";
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}
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}
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}
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