Added 3D player model, added better cam movement
This commit is contained in:
@@ -11,6 +11,7 @@ namespace Assets.Scripts.InteractableObjects
|
||||
bool gotItem = false;
|
||||
|
||||
public override void handleInteraction(GameObject player){
|
||||
keepAlive = true;
|
||||
if (gotItem)
|
||||
{
|
||||
GameObject.Find("UIHandler").GetComponent<UIHandler>().showMessage("ERROR;"+TextHandler.getText("alreadyLooted"));
|
||||
|
||||
Reference in New Issue
Block a user