Added 3D player model, added better cam movement
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@@ -8,7 +8,8 @@ namespace Assets.Scripts.InteractableObjects
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{
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public override void handleInteraction(GameObject player)
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{
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throw new System.NotImplementedException();
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player.GetComponent<Animator>().SetInteger("objectCategory", 1);
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player.GetComponent<Animator>().SetTrigger("Interaction");
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}
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}
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}
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