removed not needed tooltip
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@@ -26,15 +26,12 @@ namespace Assets.Scripts
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public int currentBag = -1;
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TooltipHandler tooltip;
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public GameObject currentSlot;
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// Start is called before the first frame update
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void Start()
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{
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createStatBoost();
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tooltip = GameObject.Find("TooltipHandler").GetComponent<TooltipHandler>();
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itemDisplay.transform.localScale = new Vector3(0,0,0);
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changeCurrentBag(0);
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}
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