removed not needed tooltip
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@@ -10,7 +10,6 @@ namespace Assets.Scripts
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{
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public class InventorySlot : MonoBehaviour
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{
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TooltipHandler tooltip;
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Item[] items = new Item[3];
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int currentBag = 0;
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public ItemPlace place;
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@@ -19,7 +18,6 @@ namespace Assets.Scripts
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private void Start()
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{
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tooltip = GameObject.Find("TooltipHandler").GetComponent<TooltipHandler>();
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inventory = GameObject.Find("Inventory").GetComponent<Inventory>();
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loadImages();
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}
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