Added basic logic for new slime behaviour (It now follows the player a certain distance). Changed some prefab namings
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Assets/Prefabs/TreeOak.prefab.meta
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Assets/Prefabs/TreeOak.prefab.meta
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fileFormatVersion: 2
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guid: 320dc8bc9780c5d00a3b3eaceccaf7b1
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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