Added basic logic for new slime behaviour (It now follows the player a certain distance). Changed some prefab namings

This commit is contained in:
finnchen123
2025-11-19 20:45:49 +01:00
parent a8cca74fc4
commit abc11650ee
20 changed files with 1345 additions and 159 deletions

View File

@@ -1,5 +1,164 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5226550804771198214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3524284539837803956}
- component: {fileID: 6876879062497798300}
m_Layer: 0
m_Name: AttackRange
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3524284539837803956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5226550804771198214}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7066174277831106916}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &6876879062497798300
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5226550804771198214}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 10
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &5449467032391326534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4300927784102889960}
- component: {fileID: 21478719681285292}
m_Layer: 0
m_Name: FollowRange
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4300927784102889960
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5449467032391326534}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7066174277831106916}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &21478719681285292
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5449467032391326534}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 40
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &7243732177382436280
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3614793323640838565}
- component: {fileID: 7747801107062687595}
m_Layer: 0
m_Name: DetectionRange
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3614793323640838565
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7243732177382436280}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7066174277831106916}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &7747801107062687595
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7243732177382436280}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 20
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &7321341630439310991
PrefabInstance:
m_ObjectHideFlags: 0
@@ -70,7 +229,16 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}
insertIndex: -1
addedObject: {fileID: 4300927784102889960}
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}
insertIndex: -1
addedObject: {fileID: 3614793323640838565}
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}
insertIndex: -1
addedObject: {fileID: 3524284539837803956}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}
insertIndex: -1
@@ -82,6 +250,11 @@ PrefabInstance:
insertIndex: -1
addedObject: {fileID: -1716680456059707178}
m_SourcePrefab: {fileID: 100100000, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}
--- !u!4 &7066174277831106916 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}
m_PrefabInstance: {fileID: 7321341630439310991}
m_PrefabAsset: {fileID: 0}
--- !u!1 &7591882314654710750 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: a1c34146d1c12b8a49bf7a4efca126c4, type: 3}